wine/ dlls/opengl32/wgl.c dlls/x11drv/x11drv_m ...

Alexandre Julliard julliard at winehq.com
Tue Mar 27 19:45:09 CST 2001


ChangeSet ID:	985743909772439094725996
CVSROOT:	/opt/cvs-commit
Module name:	wine
Changes by:	julliard at wine2.	01/03/27 20:45:09

Modified files:
	dlls/opengl32  : wgl.c 
	dlls/x11drv    : x11drv_main.c 
	graphics/x11drv: palette.c 
	windows/x11drv : wnd.c 

Log message:
	Gavriel State <gav at transgaming.com>
	- Always use a double-buffered visual if one is available.
	- Ensure that all colormaps created use the double-buffered visual if
	it exists. This prevents problems where DRI GL implementations fail
	to work unless the colormap visual matches the window visual matches the
	glX visual.
	- Get around similar visual issue with the default GL context created for
	apps that don't create their own contexts before trying to use GL functions.

Patch: http://cvs.winehq.com/patch.py?id=985743909772439094725996

Revision  Changes    Path
 1.13     +26 -4     wine/dlls/opengl32/wgl.c
 1.31     +43 -29    wine/dlls/x11drv/x11drv_main.c
 1.20     +5 -5      wine/graphics/x11drv/palette.c
 1.69     +3 -4      wine/windows/x11drv/wnd.c





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