wine/ dlls/dsound/Makefile.in dlls/dsound/dsou ...
Alexandre Julliard
julliard at wine.codeweavers.com
Thu Jun 13 14:15:06 CDT 2002
ChangeSet ID: 1023995706391919386181147
CVSROOT: /opt/cvs-commit
Module name: wine
Changes by: julliard at wine.codeweavers.com 02/06/13 14:15:06
Modified files:
dlls/dsound : Makefile.in dsound.spec dsound_main.c
include : dsound.h
Added files:
dlls/dsound : buffer.c capture.c dsound_private.h mixer.c
primary.c propset.c sound3d.c
Log message:
Ove Kaaven <ovek at transgaming.com>
Support DirectSound 8 interfaces. Split interface implementations into
separate files. Split primary buffer and secondary buffer interfaces
into separate implementations. Made the primary buffer state part of
the dsound object, so primary buffer objects can be created and
refcounted independently. Made the interfaces follow COM aggregation
rules more closely. Converted the dsound critical section to a R/W
lock to improve potential remixing concurrency. Fixed various bugs and
refcounting issues.
Patch: http://cvs.winehq.com/patch.py?id=1023995706391919386181147
Revision Changes Path
1.14 +7 -1 wine/dlls/dsound/Makefile.in
1.8 +6 -2 wine/dlls/dsound/dsound.spec
1.60 +272 -3741 wine/dlls/dsound/dsound_main.c
1.1 +0 -0 wine/dlls/dsound/buffer.c
1.1 +0 -0 wine/dlls/dsound/capture.c
1.1 +0 -0 wine/dlls/dsound/dsound_private.h
1.1 +0 -0 wine/dlls/dsound/mixer.c
1.1 +0 -0 wine/dlls/dsound/primary.c
1.1 +0 -0 wine/dlls/dsound/propset.c
1.1 +0 -0 wine/dlls/dsound/sound3d.c
1.28 +191 -9 wine/include/dsound.h
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