wine/dlls/d3d8 drawprim.c directx.c device.c d ...
julliard at winehq.org
Tue Aug 5 13:29:20 CDT 2003
ChangeSet ID: 8910
Module name: wine
Changes by: julliard at wine.codeweavers.com 2003/08/05 13:29:20
dlls/d3d8 : drawprim.c directx.c device.c d3d8_private.h
Jason Edmeades <us at the-edmeades.demon.co.uk>
glColorMaterial enable/disable setup is only done when really necessary.
If glColorMaterial is set to track current color and none is supplied,
it gets disabled.
glMaterial is reset when I think it is necessary.
Slow mode now has defaults for when fvf parms are not supplied (as per
Slow mode now sets up the specular color (forgot that bit previously,
Trace now lists the front, back and stencil buffers for ease of
Old revision New revision Changes Path
1.7 1.8 +97 -1 wine/dlls/d3d8/drawprim.c
1.45 1.46 +1 -0 wine/dlls/d3d8/directx.c
1.76 1.77 +4 -10 wine/dlls/d3d8/device.c
1.41 1.42 +6 -1 wine/dlls/d3d8/d3d8_private.h
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