wine/dlls/d3d8 volumetexture.c utils.c texture ...

Alexandre Julliard julliard at wine.codeweavers.com
Wed Jun 4 17:12:34 CDT 2003


ChangeSet ID:	8397
CVSROOT:	/home/winehq/opt/cvs-commit
Module name:	wine
Changes by:	julliard at wine.codeweavers.com	2003/06/04 17:12:34

Modified files:
	dlls/d3d8      : volumetexture.c utils.c texture.c surface.c 
	                 directx.c device.c d3d8_private.h cubetexture.c 

Log message:
	Raphael Junqueira <fenix at club-internet.fr>
	- some cleanups
	- more cubetextures fixes (now d3d8 sdk cubemap sample work almost
	perfectly)
	- add a new debug function "debug_d3dpool" and use it
	- add a new param (the device) for the conversions functions (because
	we need to check caps to see how to convert)
	- some crashes fixed in render to surface code with no stencil-depth
	surface
	- a very simple cliplane fix
	- a stupid palettes fix (stupid language)
	- begin of anisotropic filter support
	- begin of compressed textures support
	- a very useful debug functions: IDirect3DSurface8Impl_SaveSnapshot to
	dump surfaces as png ;)
	- many useful surfaces debug code (using SaveSnapshot)

Patch: http://cvs.winehq.com/patch.py?root=/home/winehq/opt/cvs-commit&id=8397

Old revision  New revision  Changes     Path
 1.9           1.10          +6 -6       wine/dlls/d3d8/volumetexture.c
 1.2           1.3           +138 -95    wine/dlls/d3d8/utils.c
 1.9           1.10          +9 -6       wine/dlls/d3d8/texture.c
 1.10          1.11          +136 -27    wine/dlls/d3d8/surface.c
 1.37          1.38          +13 -5      wine/dlls/d3d8/directx.c
 1.63          1.64          +91 -46     wine/dlls/d3d8/device.c
 1.29          1.30          +9 -10      wine/dlls/d3d8/d3d8_private.h
 1.9           1.10          +18 -12     wine/dlls/d3d8/cubetexture.c




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