wine/dlls/d3d8 vshaderdeclaration.c utils.c su ...

Alexandre Julliard julliard at winehq.org
Fri Jun 13 13:09:05 CDT 2003


ChangeSet ID:	8471
CVSROOT:	/home/winehq/opt/cvs-commit
Module name:	wine
Changes by:	julliard at wine.codeweavers.com	2003/06/13 13:09:05

Modified files:
	dlls/d3d8      : vshaderdeclaration.c utils.c surface.c shader.c 
	                 device.c d3dcore_gl.h d3d8_private.h 
	                 Makefile.in 
Added files:
	dlls/d3d8      : drawprim.c 

Log message:
	Jason Edmeades <us at the-edmeades.demon.co.uk>
	Make the fixed function pipeline support multiple streams for created
	vertex shaders with no function supplied. Also split down draw
	primitive along the lines of the d3dcore requirements and put in some
	diagnostic aids.

Patch: http://cvs.winehq.com/patch.py?root=/home/winehq/opt/cvs-commit&id=8471

Old revision  New revision  Changes     Path
 1.3           1.4           +68 -49     wine/dlls/d3d8/vshaderdeclaration.c
 1.5           1.6           +0 -7       wine/dlls/d3d8/utils.c
 1.15          1.16          +0 -8       wine/dlls/d3d8/surface.c
 1.13          1.14          +52 -52     wine/dlls/d3d8/shader.c
 1.70          1.71          +62 -937    wine/dlls/d3d8/device.c
 1.2           1.3           +40 -0      wine/dlls/d3d8/d3dcore_gl.h
 1.35          1.36          +50 -5      wine/dlls/d3d8/d3d8_private.h
 1.8           1.9           +1 -0       wine/dlls/d3d8/Makefile.in
 Added         1.1           +0 -0       wine/dlls/d3d8/drawprim.c




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