wine/dlls/d3d8 vshaderdeclaration.c utils.c su ...
Alexandre Julliard
julliard at winehq.org
Fri Jun 13 13:09:05 CDT 2003
ChangeSet ID: 8471
CVSROOT: /home/winehq/opt/cvs-commit
Module name: wine
Changes by: julliard at wine.codeweavers.com 2003/06/13 13:09:05
Modified files:
dlls/d3d8 : vshaderdeclaration.c utils.c surface.c shader.c
device.c d3dcore_gl.h d3d8_private.h
Makefile.in
Added files:
dlls/d3d8 : drawprim.c
Log message:
Jason Edmeades <us at the-edmeades.demon.co.uk>
Make the fixed function pipeline support multiple streams for created
vertex shaders with no function supplied. Also split down draw
primitive along the lines of the d3dcore requirements and put in some
diagnostic aids.
Patch: http://cvs.winehq.com/patch.py?root=/home/winehq/opt/cvs-commit&id=8471
Old revision New revision Changes Path
1.3 1.4 +68 -49 wine/dlls/d3d8/vshaderdeclaration.c
1.5 1.6 +0 -7 wine/dlls/d3d8/utils.c
1.15 1.16 +0 -8 wine/dlls/d3d8/surface.c
1.13 1.14 +52 -52 wine/dlls/d3d8/shader.c
1.70 1.71 +62 -937 wine/dlls/d3d8/device.c
1.2 1.3 +40 -0 wine/dlls/d3d8/d3dcore_gl.h
1.35 1.36 +50 -5 wine/dlls/d3d8/d3d8_private.h
1.8 1.9 +1 -0 wine/dlls/d3d8/Makefile.in
Added 1.1 +0 -0 wine/dlls/d3d8/drawprim.c
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