wine/dlls/d3d8 utils.c surface.c device.c d3d8 ...

Alexandre Julliard julliard at winehq.org
Fri Jun 13 14:14:34 CDT 2003


ChangeSet ID:	8479
CVSROOT:	/home/winehq/opt/cvs-commit
Module name:	wine
Changes by:	julliard at wine.codeweavers.com	2003/06/13 14:14:34

Modified files:
	dlls/d3d8      : utils.c surface.c device.c d3d8_private.h 

Log message:
	Jason Edmeades <us at the-edmeades.demon.co.uk>
	Fix the texture operations to resolve glitches shown in UT2003 when
	get quad damage.
	checkGLcall must not supply a \n as that is supplied by its
	expansion.
	Performance fixes to save applying the same states 6 times and to
	reduce function calls when accessing front/back buffers.
	Make traces more readable by more constants -> english descriptions.

Patch: http://cvs.winehq.com/patch.py?root=/home/winehq/opt/cvs-commit&id=8479

Old revision  New revision  Changes     Path
 1.6           1.7           +217 -27    wine/dlls/d3d8/utils.c
 1.16          1.17          +4 -2       wine/dlls/d3d8/surface.c
 1.71          1.72          +33 -20     wine/dlls/d3d8/device.c
 1.36          1.37          +2 -0       wine/dlls/d3d8/d3d8_private.h




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