wine/dlls/d3d8 utils.c surface.c device.c d3d8 ...
Alexandre Julliard
julliard at winehq.org
Fri Jun 13 14:14:34 CDT 2003
ChangeSet ID: 8479
CVSROOT: /home/winehq/opt/cvs-commit
Module name: wine
Changes by: julliard at wine.codeweavers.com 2003/06/13 14:14:34
Modified files:
dlls/d3d8 : utils.c surface.c device.c d3d8_private.h
Log message:
Jason Edmeades <us at the-edmeades.demon.co.uk>
Fix the texture operations to resolve glitches shown in UT2003 when
get quad damage.
checkGLcall must not supply a \n as that is supplied by its
expansion.
Performance fixes to save applying the same states 6 times and to
reduce function calls when accessing front/back buffers.
Make traces more readable by more constants -> english descriptions.
Patch: http://cvs.winehq.com/patch.py?root=/home/winehq/opt/cvs-commit&id=8479
Old revision New revision Changes Path
1.6 1.7 +217 -27 wine/dlls/d3d8/utils.c
1.16 1.17 +4 -2 wine/dlls/d3d8/surface.c
1.71 1.72 +33 -20 wine/dlls/d3d8/device.c
1.36 1.37 +2 -0 wine/dlls/d3d8/d3d8_private.h
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