wine/dlls/ddraw direct3d/mesa.c direct3d/main. ...

Alexandre Julliard julliard at wine.codeweavers.com
Sun May 11 22:09:17 CDT 2003


ChangeSet ID:	8121
CVSROOT:	/home/winehq/opt/cvs-commit
Module name:	wine
Changes by:	julliard at wine.codeweavers.com	2003/05/11 22:09:17

Modified files:
	dlls/ddraw/direct3d: mesa.c main.c 
	dlls/ddraw/d3ddevice: mesa.c main.c 
	dlls/ddraw     : mesa_private.h mesa.c d3dtexture.c 

Log message:
	Lionel Ulmer <lionel.ulmer at free.fr>
	- separate geometry tracing in a new debug channel (ddraw_geom)
	- added handling for some new texturing ops
	- prepare for addition of multi-texturing
	- another way to fix the device enumeration for the reference device
	- fix compilation with some glext.h files
	- fix a bug in one texture conversion function
	- added new texture format (but still texturing problems in 3DMark2000)

Patch: http://cvs.winehq.com/patch.py?root=/home/winehq/opt/cvs-commit&id=8121

Old revision  New revision  Changes     Path
 1.26          1.27          +21 -6      wine/dlls/ddraw/direct3d/mesa.c
 1.14          1.15          +0 -11      wine/dlls/ddraw/direct3d/main.c
 1.95          1.96          +177 -77    wine/dlls/ddraw/d3ddevice/mesa.c
 1.39          1.40          +1 -1       wine/dlls/ddraw/d3ddevice/main.c
 1.41          1.42          +1 -1       wine/dlls/ddraw/mesa_private.h
 1.36          1.37          +2 -1       wine/dlls/ddraw/mesa.c
 1.44          1.45          +33 -2      wine/dlls/ddraw/d3dtexture.c




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