wine/dlls/ddraw direct3d/mesa.c direct3d/main. ...
Alexandre Julliard
julliard at wine.codeweavers.com
Sun May 11 22:09:17 CDT 2003
ChangeSet ID: 8121
CVSROOT: /home/winehq/opt/cvs-commit
Module name: wine
Changes by: julliard at wine.codeweavers.com 2003/05/11 22:09:17
Modified files:
dlls/ddraw/direct3d: mesa.c main.c
dlls/ddraw/d3ddevice: mesa.c main.c
dlls/ddraw : mesa_private.h mesa.c d3dtexture.c
Log message:
Lionel Ulmer <lionel.ulmer at free.fr>
- separate geometry tracing in a new debug channel (ddraw_geom)
- added handling for some new texturing ops
- prepare for addition of multi-texturing
- another way to fix the device enumeration for the reference device
- fix compilation with some glext.h files
- fix a bug in one texture conversion function
- added new texture format (but still texturing problems in 3DMark2000)
Patch: http://cvs.winehq.com/patch.py?root=/home/winehq/opt/cvs-commit&id=8121
Old revision New revision Changes Path
1.26 1.27 +21 -6 wine/dlls/ddraw/direct3d/mesa.c
1.14 1.15 +0 -11 wine/dlls/ddraw/direct3d/main.c
1.95 1.96 +177 -77 wine/dlls/ddraw/d3ddevice/mesa.c
1.39 1.40 +1 -1 wine/dlls/ddraw/d3ddevice/main.c
1.41 1.42 +1 -1 wine/dlls/ddraw/mesa_private.h
1.36 1.37 +2 -1 wine/dlls/ddraw/mesa.c
1.44 1.45 +33 -2 wine/dlls/ddraw/d3dtexture.c
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