wine/ include/wine/wined3d_interface.h dlls/wi ...
Alexandre Julliard
julliard at winehq.org
Wed Aug 17 06:34:03 CDT 2005
ChangeSet ID: 19618
CVSROOT: /opt/cvs-commit
Module name: wine
Changes by: julliard at wine.codeweavers.com 2005/08/17 06:34:03
Modified files:
include/wine : wined3d_interface.h
dlls/wined3d : wined3d_private.h vertexshader.c device.c
Log message:
Oliver Stieber <oliver_stieber at yahoo.co.uk>
Copy the parser and cross compiler from d3d8 and update everything to
vertex shaders 3.0.
The Parser will now display the input shader in DirectX style, and the
cross compiler now generates valid ARB_VERTEX_PROGRAM programs and
outputs the result in ARB_VERTEX_PROGRAM style.
Support for a number of extended attributes has been added, but this
may not be complete, and dereferencing from loop counters isn't
properly parsed yet.
Patch: http://cvs.winehq.org/patch.py?id=19618
Old revision New revision Changes Path
1.43 1.44 +4 -2 wine/include/wine/wined3d_interface.h
1.55 1.56 +22 -6 wine/dlls/wined3d/wined3d_private.h
1.8 1.9 +1345 -84 wine/dlls/wined3d/vertexshader.c
1.68 1.69 +21 -32 wine/dlls/wined3d/device.c
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