H. Verbeet : wined3d: Set pixel shader version correctly in
IWineD3DPixelShaderImpl_SetFunction.
Alexandre Julliard
julliard at wine.codeweavers.com
Sat Dec 3 12:31:16 CST 2005
Module: wine
Branch: refs/heads/master
Commit: c73679e4ebe68a505a261aa28d58de7b965c190d
URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=c73679e4ebe68a505a261aa28d58de7b965c190d
Author: H. Verbeet <hverbeet at gmail.com>
Date: Sat Dec 3 18:18:58 2005 +0100
wined3d: Set pixel shader version correctly in IWineD3DPixelShaderImpl_SetFunction.
---
dlls/wined3d/pixelshader.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/pixelshader.c b/dlls/wined3d/pixelshader.c
index 123b3a5..4f868ee 100644
--- a/dlls/wined3d/pixelshader.c
+++ b/dlls/wined3d/pixelshader.c
@@ -1664,7 +1664,7 @@ HRESULT WINAPI IWineD3DPixelShaderImpl_S
if (NULL != pToken) {
while (D3DPS_END() != *pToken) {
if (pshader_is_version_token(*pToken)) { /** version */
- version = *pToken & 0xFF;
+ version = (((*pToken >> 8) & 0x0F) * 10) + (*pToken & 0x0F);
TRACE("ps_%lu_%lu\n", (*pToken >> 8) & 0x0F, (*pToken & 0x0F));
++pToken;
++len;
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