Oliver Stieber : wined3d: Vertex shader 8 support.

Alexandre Julliard julliard at wine.codeweavers.com
Fri Dec 9 05:54:12 CST 2005


Module: wine
Branch: refs/heads/master
Commit: 7c482cb9a1a3d7b694700dd00095f2434ed682d1
URL:    http://source.winehq.org/git/?p=wine.git;a=commit;h=7c482cb9a1a3d7b694700dd00095f2434ed682d1

Author: Oliver Stieber <oliver_stieber at yahoo.co.uk>
Date:   Fri Dec  9 11:23:52 2005 +0100

wined3d: Vertex shader 8 support.
Start to add support for DirectX 8 vertex shaders, constants and
registers are now correctly assigned and loaded allowing support for
most basic d3d8 shaders.

---

 dlls/d3d9/vertexshader.c         |    2 -
 dlls/wined3d/device.c            |   35 ++++++++++++-
 dlls/wined3d/drawprim.c          |   80 +++++++++++++++++++++++++----
 dlls/wined3d/vertexdeclaration.c |  106 +++++++++++++++++++++-----------------
 dlls/wined3d/vertexshader.c      |    1 
 dlls/wined3d/wined3d_private.h   |   11 +++-
 include/wine/wined3d_interface.h |    4 +
 include/wine/wined3d_types.h     |    1 
 8 files changed, 175 insertions(+), 65 deletions(-)




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