wine/dlls/wined3d wined3d_private.h wined3d_ma ...

Alexandre Julliard julliard at wine.codeweavers.com
Fri Sep 23 06:08:03 CDT 2005


ChangeSet ID:	20384
CVSROOT:	/opt/cvs-commit
Module name:	wine
Changes by:	julliard at winehq.org	2005/09/23 06:08:03

Modified files:
	dlls/wined3d   : wined3d_private.h wined3d_main.c surface.c 
	                 device.c 

Log message:
	Oliver Stieber <oliver_stieber at yahoo.co.uk>
	Optionally repack nonpower 2 textures to the expected span length when
	a textures is locked. This is necessary for buggy games like Warhammer
	40k that don't work with the odd span sizes produce by default
	nonpower 2 support.

Patch: http://cvs.winehq.org/patch.py?id=20384

Old revision  New revision  Changes     Path
 1.63          1.64          +12 -7      wine/dlls/wined3d/wined3d_private.h
 1.13          1.14          +42 -25     wine/dlls/wined3d/wined3d_main.c
 1.23          1.24          +72 -7      wine/dlls/wined3d/surface.c
 1.85          1.86          +23 -9      wine/dlls/wined3d/device.c




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