Stefan Dösinger : d3d9: Add typecasts for WINED3DLOCKED_BOX to avoid compiler warnings.

Alexandre Julliard julliard at wine.codeweavers.com
Sat Apr 8 13:12:33 CDT 2006


Module: wine
Branch: refs/heads/master
Commit: cfb6b282d8a8e3b86671a31893c1c008cdc82fa1
URL:    http://source.winehq.org/git/?p=wine.git;a=commit;h=cfb6b282d8a8e3b86671a31893c1c008cdc82fa1

Author: Stefan Dösinger <stefandoesinger at gmx.at>
Date:   Sat Apr  8 19:13:03 2006 +0200

d3d9: Add typecasts for WINED3DLOCKED_BOX to avoid compiler warnings.

---

 dlls/d3d9/volume.c        |    2 +-
 dlls/d3d9/volumetexture.c |    2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/d3d9/volume.c b/dlls/d3d9/volume.c
index 7902427..96fe3f2 100644
--- a/dlls/d3d9/volume.c
+++ b/dlls/d3d9/volume.c
@@ -172,7 +172,7 @@ HRESULT WINAPI IDirect3DVolume9Impl_GetD
 HRESULT WINAPI IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
     TRACE("(%p) relay %p %p %p %ld\n", This, This->wineD3DVolume, pLockedVolume, pBox, Flags);
-    return IWineD3DVolume_LockBox(This->wineD3DVolume, pLockedVolume, (WINED3DBOX *) pBox, Flags);
+    return IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *) pLockedVolume, (WINED3DBOX *) pBox, Flags);
 }
 
 HRESULT WINAPI IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface) {
diff --git a/dlls/d3d9/volumetexture.c b/dlls/d3d9/volumetexture.c
index e5d54b1..032bdf5 100644
--- a/dlls/d3d9/volumetexture.c
+++ b/dlls/d3d9/volumetexture.c
@@ -188,7 +188,7 @@ HRESULT WINAPI IDirect3DVolumeTexture9Im
 HRESULT WINAPI IDirect3DVolumeTexture9Impl_LockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
     IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
     TRACE("(%p) Relay %p %p %p %ld\n", This, This->wineD3DVolumeTexture, pLockedVolume, pBox,Flags);
-    return IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, pLockedVolume, (WINED3DBOX *) pBox, Flags);
+    return IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *) pLockedVolume, (WINED3DBOX *) pBox, Flags);
 }
 
 HRESULT WINAPI IDirect3DVolumeTexture9Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level) {




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