Roderick Colenbrander : wined3d: Surface pitch fix.
Alexandre Julliard
julliard at wine.codeweavers.com
Fri Aug 4 06:29:59 CDT 2006
Module: wine
Branch: refs/heads/master
Commit: a7c2ab3e90c052b4b8945164a6f77d7c899253b5
URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=a7c2ab3e90c052b4b8945164a6f77d7c899253b5
Author: Roderick Colenbrander <thunderbird2k at gmx.net>
Date: Thu Aug 3 23:29:51 2006 +0200
wined3d: Surface pitch fix.
---
dlls/wined3d/surface.c | 14 ++++++++++----
1 files changed, 10 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 011ee4f..c6412de 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -1868,13 +1868,18 @@ static HRESULT WINAPI IWineD3DSurfaceImp
d3dfmt_get_conv(This, TRUE /* We need color keying */, TRUE /* We will use textures */, &format, &internal, &type, &convert, &bpp);
if((convert != NO_CONVERSION) && This->resource.allocatedMemory) {
- int width = This->glRect.right - This->glRect.left;
int height = This->glRect.bottom - This->glRect.top;
- int pitch = IWineD3DSurface_GetPitch(iface);
+ int pitch;
- mem = HeapAlloc(GetProcessHeap(), 0, width * height * bpp);
+ /* Set the pitch in 'length' not in bytes */
+ if (NP2_REPACK == wined3d_settings.nonpower2_mode || This->resource.usage & WINED3DUSAGE_RENDERTARGET)
+ pitch = This->currentDesc.Width;
+ else
+ pitch = This->pow2Width;
+
+ mem = HeapAlloc(GetProcessHeap(), 0, pitch * height * bpp);
if(!mem) {
- ERR("Out of memory %d, %d!\n", width, height);
+ ERR("Out of memory %d, %d!\n", pitch, height);
return WINED3DERR_OUTOFVIDEOMEMORY;
}
@@ -2005,6 +2010,7 @@ #endif
This->resource.allocatedMemory = NULL;
}
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
}
return WINED3D_OK;
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