H. Verbeet : wined3d:
Lookup GLSL float uniform locations only once per program.
Alexandre Julliard
julliard at wine.codeweavers.com
Mon Aug 21 05:58:49 CDT 2006
Module: wine
Branch: master
Commit: 49f4c68e29a9eed401b8e0f3f33a03fbe0d47667
URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=49f4c68e29a9eed401b8e0f3f33a03fbe0d47667
Author: H. Verbeet <hverbeet at gmail.com>
Date: Sat Aug 19 17:23:20 2006 +0200
wined3d: Lookup GLSL float uniform locations only once per program.
---
dlls/wined3d/device.c | 29 ++++++++++++++++++++----
dlls/wined3d/drawprim.c | 11 +++++----
dlls/wined3d/glsl_shader.c | 49 +++++++++++++++++-----------------------
dlls/wined3d/stateblock.c | 6 ++---
dlls/wined3d/wined3d_private.h | 4 ++-
5 files changed, 57 insertions(+), 42 deletions(-)
Diff: http://source.winehq.org/git/?p=wine.git;a=commitdiff;h=49f4c68e29a9eed401b8e0f3f33a03fbe0d47667
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