H. Verbeet : wined3d: Lookup GLSL float uniform locations only once per program.

Alexandre Julliard julliard at wine.codeweavers.com
Mon Aug 21 05:58:49 CDT 2006


Module: wine
Branch: master
Commit: 49f4c68e29a9eed401b8e0f3f33a03fbe0d47667
URL:    http://source.winehq.org/git/?p=wine.git;a=commit;h=49f4c68e29a9eed401b8e0f3f33a03fbe0d47667

Author: H. Verbeet <hverbeet at gmail.com>
Date:   Sat Aug 19 17:23:20 2006 +0200

wined3d: Lookup GLSL float uniform locations only once per program.

---

 dlls/wined3d/device.c          |   29 ++++++++++++++++++++----
 dlls/wined3d/drawprim.c        |   11 +++++----
 dlls/wined3d/glsl_shader.c     |   49 +++++++++++++++++-----------------------
 dlls/wined3d/stateblock.c      |    6 ++---
 dlls/wined3d/wined3d_private.h |    4 ++-
 5 files changed, 57 insertions(+), 42 deletions(-)

Diff:   http://source.winehq.org/git/?p=wine.git;a=commitdiff;h=49f4c68e29a9eed401b8e0f3f33a03fbe0d47667



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