H. Verbeet : wined3d: Return the correct pixelshader in

Alexandre Julliard julliard at wine.codeweavers.com
Fri Jan 20 13:20:16 CST 2006


Module: wine
Branch: refs/heads/master
Commit: f5c2e85b4653a1245a06f808df3c699d8335c661
URL:    http://source.winehq.org/git/?p=wine.git;a=commit;h=f5c2e85b4653a1245a06f808df3c699d8335c661

Author: H. Verbeet <hverbeet at gmail.com>
Date:   Fri Jan 20 16:13:12 2006 +0100

wined3d: Return the correct pixelshader in
IWineD3DDeviceImpl_GetPixelShader.

---

 dlls/wined3d/device.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index b057a36..2ffeb1a 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3967,7 +3967,7 @@ HRESULT WINAPI IWineD3DDeviceImpl_GetPix
         return D3DERR_INVALIDCALL;
     }
 
-    *ppShader =  This->updateStateBlock->pixelShader;
+    *ppShader =  This->stateBlock->pixelShader;
     if (NULL != ppShader) {
         IWineD3DPixelShader_AddRef(*ppShader);
     }




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