Troy Rollo : wined3d: Add missing GL_VERTEX_SHADER_ARB definition.
Alexandre Julliard
julliard at wine.codeweavers.com
Tue May 30 13:07:28 CDT 2006
Module: wine
Branch: refs/heads/master
Commit: abd8becd0c9ca28bcf19d57f961e3dc64b3c6c41
URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=abd8becd0c9ca28bcf19d57f961e3dc64b3c6c41
Author: Troy Rollo <wine at troy.rollo.name>
Date: Mon May 29 16:21:22 2006 +1000
wined3d: Add missing GL_VERTEX_SHADER_ARB definition.
---
include/wine/wined3d_gl.h | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/include/wine/wined3d_gl.h b/include/wine/wined3d_gl.h
index df5d4c3..50717fc 100644
--- a/include/wine/wined3d_gl.h
+++ b/include/wine/wined3d_gl.h
@@ -672,6 +672,7 @@ #define GL_MAX_FRAGMENT_UNIFORM_COMPONEN
#endif
#ifndef GL_ARB_vertex_shader
#define GL_ARB_vertex_shader 1
+#define GL_VERTEX_SHADER_ARB 0x8B31
#define GL_PROGRAM_OBJECT_ARB 0x8B40
#define GL_SHADER_OBJECT_ARB 0x8B48
#define GL_OBJECT_TYPE_ARB 0x8B4E
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