Markus Amsler : d3d9: Forwardport implicit surface tests.
Alexandre Julliard
julliard at wine.codeweavers.com
Fri Nov 10 05:44:02 CST 2006
Module: wine
Branch: master
Commit: 2c40b823e1d21682120989e8576d9e6777f72213
URL: http://source.winehq.org/git/wine.git/?a=commit;h=2c40b823e1d21682120989e8576d9e6777f72213
Author: Markus Amsler <markus.amsler at oribi.org>
Date: Fri Nov 10 10:23:17 2006 +0100
d3d9: Forwardport implicit surface tests.
---
dlls/d3d9/tests/device.c | 101 +++++++++++++++++++++++++++++++++++++++++++++-
1 files changed, 99 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c
index 2ed0926..22ef7e2 100644
--- a/dlls/d3d9/tests/device.c
+++ b/dlls/d3d9/tests/device.c
@@ -38,6 +38,7 @@ #define CHECK_CALL(r,c,d,rc) \
} else {\
trace("%s failed: %s\n", c, DXGetErrorString9(r)); \
}
+
#define CHECK_RELEASE(obj,d,rc) \
if (obj) { \
int tmp1, rc_new = rc; \
@@ -46,6 +47,29 @@ #define CHECK_RELEASE(obj,d,rc) \
ok(tmp1 == rc_new, "Invalid refcount. Expected %d got %d\n", rc_new, tmp1); \
}
+#define CHECK_REFCOUNT(obj,rc) \
+ { \
+ int rc_new = rc; \
+ int count = get_refcount( (IUnknown *)obj ); \
+ ok(count == rc_new, "Invalid refcount. Expected %d got %d\n", rc_new, count); \
+ }
+
+#define CHECK_RELEASE_REFCOUNT(obj,rc) \
+ { \
+ int rc_new = rc; \
+ int count = IUnknown_Release( (IUnknown *)obj ); \
+ ok(count == rc_new, "Invalid refcount. Expected %d got %d\n", rc_new, count); \
+ }
+
+#define CHECK_SURFACE_CONTAINER(obj,iid,expected) \
+ { \
+ void *container_ptr = (void *)0x1337c0d3; \
+ hr = IDirect3DSurface9_GetContainer(obj, &iid, &container_ptr); \
+ ok(SUCCEEDED(hr) && container_ptr == expected, "GetContainer returned: hr %#x, container_ptr %p. " \
+ "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, expected); \
+ if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); \
+ }
+
static void check_mipmap_levels(
IDirect3DDevice9* device,
int width, int height, int count)
@@ -264,6 +288,7 @@ static void test_refcount(void)
IDirect3DSurface9 *pOffscreenSurface = NULL;
IDirect3DSurface9 *pRenderTarget = NULL;
IDirect3DSurface9 *pTextureLevel = NULL;
+ IDirect3DSurface9 *pBackBuffer = NULL;
IDirect3DStateBlock9 *pStateBlock = NULL;
IDirect3DStateBlock9 *pStateBlock1 = NULL;
IDirect3DSwapChain9 *pSwapChain = NULL;
@@ -303,6 +328,8 @@ static void test_refcount(void)
d3dpp.Windowed = TRUE;
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
d3dpp.BackBufferFormat = d3ddm.Format;
+ d3dpp.EnableAutoDepthStencil = TRUE;
+ d3dpp.AutoDepthStencilFormat = D3DFMT_D16;
hr = IDirect3D9_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_NULLREF, hwnd,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice );
@@ -312,6 +339,60 @@ static void test_refcount(void)
refcount = get_refcount( (IUnknown *)pDevice );
ok(refcount == 1, "Invalid device RefCount %d\n", refcount);
+ /**
+ * Check refcount of implicit surfaces. Findings:
+ * - the container is the device OR swapchain
+ * - they hold a refernce to the device
+ * - they are created with a refcount of 0 (Get/Release returns orignial refcount)
+ */
+ hr = IDirect3DDevice9_GetSwapChain(pDevice, 0, &pSwapChain);
+ todo_wine CHECK_CALL( hr, "GetSwapChain", pDevice, ++refcount);
+ if (pSwapChain)
+ {
+ todo_wine CHECK_REFCOUNT( pSwapChain, 1);
+
+ hr = IDirect3DDevice9_GetRenderTarget(pDevice, 0, &pRenderTarget);
+ todo_wine CHECK_CALL( hr, "GetRenderTarget", pDevice, ++refcount);
+ if(pRenderTarget)
+ {
+ CHECK_SURFACE_CONTAINER( pRenderTarget, IID_IDirect3DSwapChain9, pSwapChain);
+ todo_wine CHECK_REFCOUNT( pRenderTarget, 1);
+ hr = IDirect3DDevice9_GetRenderTarget(pDevice, 0, &pRenderTarget);
+ todo_wine CHECK_CALL( hr, "GetRenderTarget", pDevice, refcount);
+ todo_wine CHECK_REFCOUNT( pRenderTarget, 2);
+ todo_wine CHECK_RELEASE_REFCOUNT( pRenderTarget, 1);
+ todo_wine CHECK_RELEASE_REFCOUNT( pRenderTarget, 0);
+ pRenderTarget = NULL;
+ }
+ todo_wine CHECK_REFCOUNT( pDevice, --refcount);
+
+ hr = IDirect3DDevice9_GetDepthStencilSurface(pDevice, &pStencilSurface);
+ todo_wine CHECK_CALL( hr, "GetDepthStencilSurface", pDevice, ++refcount);
+ if(pStencilSurface)
+ {
+ CHECK_SURFACE_CONTAINER( pStencilSurface, IID_IDirect3DDevice9, pDevice);
+ todo_wine CHECK_REFCOUNT( pStencilSurface, 1);
+ todo_wine CHECK_RELEASE_REFCOUNT( pStencilSurface, 0);
+ pStencilSurface = NULL;
+ }
+ todo_wine CHECK_REFCOUNT( pDevice, --refcount);
+
+ hr = IDirect3DDevice9_GetBackBuffer(pDevice, 0, 0, 0, &pBackBuffer);
+ todo_wine CHECK_CALL( hr, "GetBackBuffer", pDevice, ++refcount);
+ if(pBackBuffer)
+ {
+ CHECK_SURFACE_CONTAINER( pBackBuffer, IID_IDirect3DSwapChain9, pSwapChain);
+ todo_wine CHECK_REFCOUNT( pBackBuffer, 1);
+ todo_wine CHECK_RELEASE_REFCOUNT( pBackBuffer, 0);
+ pBackBuffer = NULL;
+ }
+ todo_wine CHECK_REFCOUNT( pDevice, --refcount);
+
+ todo_wine CHECK_RELEASE_REFCOUNT( pSwapChain, 0);
+ CHECK_REFCOUNT( pDevice, --refcount);
+ pSwapChain = NULL;
+ }
+
/* Buffers */
hr = IDirect3DDevice9_CreateIndexBuffer( pDevice, 16, 0, D3DFMT_INDEX32, D3DPOOL_DEFAULT, &pIndexBuffer, NULL );
CHECK_CALL( hr, "CreateIndexBuffer", pDevice, ++refcount );
@@ -378,6 +459,22 @@ static void test_refcount(void)
CHECK_CALL( hr, "CreateStateBlock", pDevice, ++refcount );
hr = IDirect3DDevice9_CreateAdditionalSwapChain( pDevice, &d3dpp, &pSwapChain );
CHECK_CALL( hr, "CreateAdditionalSwapChain", pDevice, ++refcount );
+ if(pSwapChain)
+ {
+ /* check implicit back buffer */
+ hr = IDirect3DSwapChain9_GetBackBuffer(pSwapChain, 0, 0, &pBackBuffer);
+ todo_wine CHECK_CALL( hr, "GetBackBuffer", pDevice, ++refcount);
+ todo_wine CHECK_REFCOUNT( pSwapChain, 1);
+ if(pBackBuffer)
+ {
+ CHECK_SURFACE_CONTAINER( pBackBuffer, IID_IDirect3DSwapChain9, pSwapChain);
+ todo_wine CHECK_REFCOUNT( pBackBuffer, 1);
+ todo_wine CHECK_RELEASE_REFCOUNT( pBackBuffer, 0);
+ pBackBuffer = NULL;
+ }
+ CHECK_REFCOUNT( pSwapChain, 1);
+ CHECK_REFCOUNT( pDevice, --refcount);
+ }
hr = IDirect3DDevice9_CreateQuery( pDevice, D3DQUERYTYPE_EVENT, &pQuery );
CHECK_CALL( hr, "CreateQuery", pDevice, ++refcount );
@@ -411,9 +508,9 @@ cleanup:
CHECK_RELEASE(pSwapChain, pDevice, --refcount);
CHECK_RELEASE(pQuery, pDevice, --refcount);
/* This will destroy device - cannot check the refcount here */
- if (pStateBlock1) IUnknown_Release( pStateBlock1 );
+ if (pStateBlock1) CHECK_RELEASE_REFCOUNT( pStateBlock1, 0);
- if (pD3d) IUnknown_Release( pD3d );
+ if (pD3d) CHECK_RELEASE_REFCOUNT( pD3d, 0);
DestroyWindow( hwnd );
}
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