H. Verbeet : wined3d:
Move some code specific to the different shader backends into the
respective source files .
Alexandre Julliard
julliard at wine.codeweavers.com
Tue Nov 28 06:01:25 CST 2006
Module: wine
Branch: master
Commit: df6f482a69d838e6624c117de8ce1e2564a4c980
URL: http://source.winehq.org/git/wine.git/?a=commit;h=df6f482a69d838e6624c117de8ce1e2564a4c980
Author: H. Verbeet <hverbeet at gmail.com>
Date: Mon Nov 27 20:50:37 2006 +0100
wined3d: Move some code specific to the different shader backends into the respective source files.
---
dlls/wined3d/arb_program_shader.c | 110 +++++++++++++++++++++
dlls/wined3d/baseshader.c | 12 +++
dlls/wined3d/drawprim.c | 197 ++++---------------------------------
dlls/wined3d/glsl_shader.c | 79 +++++++++++++++
dlls/wined3d/wined3d_private.h | 13 +++
5 files changed, 233 insertions(+), 178 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=df6f482a69d838e6624c117de8ce1e2564a4c980
More information about the wine-cvs
mailing list