H. Verbeet : wined3d: Move some code specific to the different shader backends into the respective source files .

Alexandre Julliard julliard at wine.codeweavers.com
Tue Nov 28 06:01:25 CST 2006


Module: wine
Branch: master
Commit: df6f482a69d838e6624c117de8ce1e2564a4c980
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=df6f482a69d838e6624c117de8ce1e2564a4c980

Author: H. Verbeet <hverbeet at gmail.com>
Date:   Mon Nov 27 20:50:37 2006 +0100

wined3d: Move some code specific to the different shader backends into the respective source files.

---

 dlls/wined3d/arb_program_shader.c |  110 +++++++++++++++++++++
 dlls/wined3d/baseshader.c         |   12 +++
 dlls/wined3d/drawprim.c           |  197 ++++---------------------------------
 dlls/wined3d/glsl_shader.c        |   79 +++++++++++++++
 dlls/wined3d/wined3d_private.h    |   13 +++
 5 files changed, 233 insertions(+), 178 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=df6f482a69d838e6624c117de8ce1e2564a4c980



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