Ivan Gyurdiev : wined3d: Add shader version/ end masks to the WINED3D namespace.

Alexandre Julliard julliard at wine.codeweavers.com
Fri Oct 13 05:25:44 CDT 2006


Module: wine
Branch: master
Commit: ce2e980d1b998162751b10db471bedb10f933674
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=ce2e980d1b998162751b10db471bedb10f933674

Author: Ivan Gyurdiev <ivg231 at gmail.com>
Date:   Thu Oct 12 23:36:41 2006 -0400

wined3d: Add shader version/end masks to the WINED3D namespace.

---

 dlls/wined3d/arb_program_shader.c    |    6 +-
 dlls/wined3d/baseshader.c            |   24 ++++---
 dlls/wined3d/directx.c               |   26 ++++----
 dlls/wined3d/glsl_shader.c           |   14 ++--
 dlls/wined3d/pixelshader.c           |  110 +++++++++++++++++-----------------
 dlls/wined3d/vertexshader.c          |   46 +++++++-------
 dlls/wined3d/wined3d_private_types.h |    9 +++
 7 files changed, 122 insertions(+), 113 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=ce2e980d1b998162751b10db471bedb10f933674



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