Ivan Gyurdiev : wined3d: Add shader version/
end masks to the WINED3D namespace.
Alexandre Julliard
julliard at wine.codeweavers.com
Fri Oct 13 05:25:44 CDT 2006
Module: wine
Branch: master
Commit: ce2e980d1b998162751b10db471bedb10f933674
URL: http://source.winehq.org/git/wine.git/?a=commit;h=ce2e980d1b998162751b10db471bedb10f933674
Author: Ivan Gyurdiev <ivg231 at gmail.com>
Date: Thu Oct 12 23:36:41 2006 -0400
wined3d: Add shader version/end masks to the WINED3D namespace.
---
dlls/wined3d/arb_program_shader.c | 6 +-
dlls/wined3d/baseshader.c | 24 ++++---
dlls/wined3d/directx.c | 26 ++++----
dlls/wined3d/glsl_shader.c | 14 ++--
dlls/wined3d/pixelshader.c | 110 +++++++++++++++++-----------------
dlls/wined3d/vertexshader.c | 46 +++++++-------
dlls/wined3d/wined3d_private_types.h | 9 +++
7 files changed, 122 insertions(+), 113 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=ce2e980d1b998162751b10db471bedb10f933674
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