Stefan Dösinger : wined3d: Index buffer data is unsigned.
Alexandre Julliard
julliard at wine.codeweavers.com
Sat Apr 7 05:23:19 CDT 2007
Module: wine
Branch: master
Commit: a9e04dd87fdf95d92f671a0728208b88bfe8167e
URL: http://source.winehq.org/git/wine.git/?a=commit;h=a9e04dd87fdf95d92f671a0728208b88bfe8167e
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Fri Apr 6 14:22:14 2007 +0200
wined3d: Index buffer data is unsigned.
---
dlls/wined3d/drawprim.c | 10 +++++-----
1 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c
index 089030b..9820158 100644
--- a/dlls/wined3d/drawprim.c
+++ b/dlls/wined3d/drawprim.c
@@ -449,8 +449,8 @@ static void drawStridedSlow(IWineD3DDevice *iface, WineDirect3DVertexStridedData
unsigned int textureNo = 0;
unsigned int texture_idx = 0;
- const short *pIdxBufS = NULL;
- const long *pIdxBufL = NULL;
+ const WORD *pIdxBufS = NULL;
+ const DWORD *pIdxBufL = NULL;
LONG vx_index;
float x = 0.0f, y = 0.0f, z = 0.0f; /* x,y,z coordinates */
float rhw = 0.0f; /* rhw */
@@ -458,7 +458,7 @@ static void drawStridedSlow(IWineD3DDevice *iface, WineDirect3DVertexStridedData
DWORD specularColor = 0; /* Specular Color */
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
UINT *streamOffset = This->stateBlock->streamOffset;
- LONG SkipnStrides = startVertex + This->stateBlock->loadBaseVertexIndex;
+ DWORD SkipnStrides = startVertex + This->stateBlock->loadBaseVertexIndex;
BYTE *texCoords[WINED3DDP_MAXTEXCOORD];
BYTE *diffuse = NULL, *specular = NULL, *normal = NULL, *position = NULL;
@@ -475,8 +475,8 @@ static void drawStridedSlow(IWineD3DDevice *iface, WineDirect3DVertexStridedData
idxData = ((IWineD3DIndexBufferImpl *) This->stateBlock->pIndexData)->resource.allocatedMemory;
}
- if (idxSize == 2) pIdxBufS = (const short *) idxData;
- else pIdxBufL = (const long *) idxData;
+ if (idxSize == 2) pIdxBufS = (const WORD *) idxData;
+ else pIdxBufL = (const DWORD *) idxData;
}
/* Adding the stream offset once is cheaper than doing it every iteration. Do not modify the strided data, it is a pointer
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