H. Verbeet : wined3d: Use GL_UNSIGNED_BYTE as data type for WINED3DFMT_A8.

Alexandre Julliard julliard at wine.codeweavers.com
Tue Apr 17 08:12:11 CDT 2007


Module: wine
Branch: master
Commit: b154081356ea87c50f88d4932a44d39ee5d98eea
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=b154081356ea87c50f88d4932a44d39ee5d98eea

Author: H. Verbeet <hverbeet at gmail.com>
Date:   Mon Apr 16 21:19:28 2007 +0200

wined3d: Use GL_UNSIGNED_BYTE as data type for WINED3DFMT_A8.

---

 dlls/wined3d/utils.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index dff91af..a9eb3ea 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -68,7 +68,7 @@ static const PixelFormatDesc formats[] = {
     {WINED3DFMT_A1R5G5B5    ,0x00008000 ,0x00007c00 ,0x000003e0 ,0x0000001f ,2      ,FALSE      ,GL_RGB5_A1             ,GL_BGRA            ,GL_UNSIGNED_SHORT_1_5_5_5_REV  },
     {WINED3DFMT_A4R4G4B4    ,0x0000f000 ,0x00000f00 ,0x000000f0 ,0x0000000f ,2      ,FALSE      ,GL_RGBA4               ,GL_BGRA            ,GL_UNSIGNED_SHORT_4_4_4_4_REV  },
     {WINED3DFMT_R3G3B2      ,0x0        ,0x000000e0 ,0x0000001c ,0x00000003 ,1      ,FALSE      ,GL_R3_G3_B2            ,GL_RGB             ,GL_UNSIGNED_BYTE_2_3_3_REV     },
-    {WINED3DFMT_A8          ,0x000000ff ,0x0        ,0x0        ,0x0        ,1      ,FALSE      ,GL_ALPHA8              ,GL_ALPHA           ,GL_ALPHA                       },
+    {WINED3DFMT_A8          ,0x000000ff ,0x0        ,0x0        ,0x0        ,1      ,FALSE      ,GL_ALPHA8              ,GL_ALPHA           ,GL_UNSIGNED_BYTE               },
     {WINED3DFMT_A8R3G3B2    ,0x0000ff00 ,0x000000e0 ,0x0000001c ,0x00000003 ,2      ,FALSE      ,0                      ,0                  ,0                              },
     {WINED3DFMT_X4R4G4B4    ,0x0        ,0x00000f00 ,0x000000f0 ,0x0000000f ,2      ,FALSE      ,GL_RGB4                ,GL_BGRA            ,GL_UNSIGNED_SHORT_4_4_4_4_REV  },
     {WINED3DFMT_A2B10G10R10 ,0xb0000000 ,0x000003ff ,0x000ffc00 ,0x3ff00000 ,4      ,FALSE      ,GL_RGB                 ,GL_RGBA            ,GL_UNSIGNED_INT_2_10_10_10_REV },




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