Hernan Rajchert : wined3d: Fixed error message when glDrawElement
fails.
Alexandre Julliard
julliard at wine.codeweavers.com
Mon Aug 13 06:31:20 CDT 2007
Module: wine
Branch: master
Commit: 6aead911fbb8aa7a34129c5fa7403f4962a943c8
URL: http://source.winehq.org/git/wine.git/?a=commit;h=6aead911fbb8aa7a34129c5fa7403f4962a943c8
Author: Hernan Rajchert <hrajchert at gmail.com>
Date: Fri Aug 10 11:01:12 2007 -0300
wined3d: Fixed error message when glDrawElement fails.
---
dlls/wined3d/drawprim.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c
index c35ce69..e6766a2 100644
--- a/dlls/wined3d/drawprim.c
+++ b/dlls/wined3d/drawprim.c
@@ -244,13 +244,14 @@ static void drawStridedFast(IWineD3DDevice *iface,UINT numberOfVertices, GLenum
#if 1
glDrawElements(glPrimitiveType, numberOfVertices, idxSize == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT,
(const char *)idxData+(idxSize * startIdx));
+ checkGLcall("glDrawElements");
#else /* using drawRangeElements may be faster */
glDrawRangeElements(glPrimitiveType, minIndex, minIndex + numberOfVertices - 1, numberOfVertices,
idxSize == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT,
(const char *)idxData+(idxSize * startIdx));
-#endif
checkGLcall("glDrawRangeElements");
+#endif
} else {
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