Stefan Dösinger : wined3d: Remove outdated TODO in D3DDevice::SetTextureStageState.
Alexandre Julliard
julliard at wine.codeweavers.com
Mon Aug 13 06:31:32 CDT 2007
Module: wine
Branch: master
Commit: 55192882f3955f8fac1d0a32faefb55468141d8d
URL: http://source.winehq.org/git/wine.git/?a=commit;h=55192882f3955f8fac1d0a32faefb55468141d8d
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Mon Jul 30 14:30:11 2007 +0200
wined3d: Remove outdated TODO in D3DDevice::SetTextureStageState.
---
dlls/wined3d/device.c | 2 --
1 files changed, 0 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 28b7111..22bcd39 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3998,8 +3998,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetTextureStageState(IWineD3DDevice *if
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
DWORD oldValue = This->updateStateBlock->textureState[Stage][Type];
- /* FIXME: Handle 3d textures? What if TSS value set before set texture? Need to reapply all values? */
-
TRACE("(%p) : Stage=%d, Type=%s(%d), Value=%d\n", This, Stage, debug_d3dtexturestate(Type), Type, Value);
if (Stage >= MAX_TEXTURES) {
More information about the wine-cvs
mailing list