Stefan Dösinger : wined3d: Remove outdated TODO in D3DDevice::SetTextureStageState.

Alexandre Julliard julliard at wine.codeweavers.com
Mon Aug 13 06:31:32 CDT 2007


Module: wine
Branch: master
Commit: 55192882f3955f8fac1d0a32faefb55468141d8d
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=55192882f3955f8fac1d0a32faefb55468141d8d

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Mon Jul 30 14:30:11 2007 +0200

wined3d: Remove outdated TODO in D3DDevice::SetTextureStageState.

---

 dlls/wined3d/device.c |    2 --
 1 files changed, 0 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 28b7111..22bcd39 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3998,8 +3998,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetTextureStageState(IWineD3DDevice *if
     IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
     DWORD oldValue = This->updateStateBlock->textureState[Stage][Type];
 
-    /* FIXME: Handle 3d textures? What if TSS value set before set texture? Need to reapply all values? */
-
     TRACE("(%p) : Stage=%d, Type=%s(%d), Value=%d\n", This, Stage, debug_d3dtexturestate(Type), Type, Value);
 
     if (Stage >= MAX_TEXTURES) {




More information about the wine-cvs mailing list