Stefan Dösinger : wined3d: Hold an internal reference on pixel and vertex shaders.

Alexandre Julliard julliard at wine.codeweavers.com
Tue Aug 28 07:50:09 CDT 2007


Module: wine
Branch: master
Commit: 36aef3dc546adfe0e8a45895e5e8cbd234f7736b
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=36aef3dc546adfe0e8a45895e5e8cbd234f7736b

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Mon Aug 20 18:56:10 2007 +0200

wined3d: Hold an internal reference on pixel and vertex shaders.

---

 dlls/wined3d/device.c       |   23 +++++++++++++++++++++++
 dlls/wined3d/pixelshader.c  |   12 ------------
 dlls/wined3d/stateblock.c   |   42 ++++++++++++++++++++++++++++++------------
 dlls/wined3d/vertexshader.c |    5 -----
 4 files changed, 53 insertions(+), 29 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=36aef3dc546adfe0e8a45895e5e8cbd234f7736b



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