Stefan Dösinger : wined3d: Enabling too many lights is silently ignored.

Alexandre Julliard julliard at winehq.org
Mon Dec 3 09:17:50 CST 2007


Module: wine
Branch: master
Commit: 3cc253c557fb68e620ee4f5130a781e56f17d6bc
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=3cc253c557fb68e620ee4f5130a781e56f17d6bc

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Thu Nov 29 13:22:47 2007 +0100

wined3d: Enabling too many lights is silently ignored.

I'm resending this patch because my reply to Henri's concern came too late. 
Henri noted that I am enabling lights that do not exist. Existing tests show 
that if no light is assigned to the index, LightEnable creates a light with a 
set of default parameters, so the tests should be fine.



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