Gerald Pfeifer : wined3d: Fix error handling in transform_texture().

Alexandre Julliard julliard at winehq.org
Tue Dec 4 13:25:24 CST 2007


Module: wine
Branch: master
Commit: 81f32c7a3804912f961e2effac5b9b6d97c3609c
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=81f32c7a3804912f961e2effac5b9b6d97c3609c

Author: Gerald Pfeifer <gerald at pfeifer.com>
Date:   Tue Dec  4 01:34:55 2007 +0100

wined3d: Fix error handling in transform_texture().

---

 dlls/wined3d/state.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index 9ff392c..5c0a7f5 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -1957,7 +1957,7 @@ static void transform_texture(DWORD state, IWineD3DStateBlockImpl *stateblock, W
         return;
     }
 
-    if (mapped_stage < 0) return;
+    if (mapped_stage == -1) return;
 
     if (GL_SUPPORT(ARB_MULTITEXTURE)) {
         if(mapped_stage >= GL_LIMITS(textures)) {




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