Stefan Dösinger : wined3d: Implement D3DFMT_G16R16.

Alexandre Julliard julliard at winehq.org
Tue Dec 18 07:34:52 CST 2007


Module: wine
Branch: master
Commit: df77e28854ca53e4e2c8fdd081d604400c02473d
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=df77e28854ca53e4e2c8fdd081d604400c02473d

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Sat Dec 15 23:47:10 2007 +0100

wined3d: Implement D3DFMT_G16R16.

---

 dlls/d3d9/tests/visual.c       |   73 ++++++++++++++++++++++++++++++++++++++++
 dlls/wined3d/directx.c         |    4 ++-
 dlls/wined3d/surface.c         |   30 ++++++++++++++++
 dlls/wined3d/utils.c           |    2 +-
 dlls/wined3d/wined3d_private.h |    3 +-
 5 files changed, 109 insertions(+), 3 deletions(-)

diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index 125c535..764b5fa 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -2054,6 +2054,78 @@ out:
     IDirect3D9_Release(d3d);
 }
 
+static void g16r16_texture_test(IDirect3DDevice9 *device)
+{
+    IDirect3D9 *d3d = NULL;
+    HRESULT hr;
+    IDirect3DTexture9 *texture = NULL;
+    D3DLOCKED_RECT lr;
+    DWORD *data;
+    DWORD color, red, green, blue;
+    float quad[] = {
+       -1.0,      -1.0,       0.1,     0.0,    0.0,
+       -1.0,       1.0,       0.1,     0.0,    1.0,
+        1.0,      -1.0,       0.1,     1.0,    0.0,
+        1.0,       1.0,       0.1,     1.0,    1.0,
+    };
+
+    memset(&lr, 0, sizeof(lr));
+    IDirect3DDevice9_GetDirect3D(device, &d3d);
+    if(IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, 0,
+       D3DRTYPE_TEXTURE, D3DFMT_G16R16) != D3D_OK) {
+           skip("D3DFMT_G16R16 textures not supported\n");
+           goto out;
+    }
+
+    hr = IDirect3DDevice9_CreateTexture(device, 1, 1, 1, 0, D3DFMT_G16R16,
+                                        D3DPOOL_MANAGED, &texture, NULL);
+    ok(hr == D3D_OK, "IDirect3DDevice9_CreateTexture failed with %s\n", DXGetErrorString9(hr));
+    if(!texture) {
+        skip("Failed to create D3DFMT_G16R16 texture\n");
+        goto out;
+    }
+
+    hr = IDirect3DTexture9_LockRect(texture, 0, &lr, NULL, 0);
+    ok(hr == D3D_OK, "IDirect3DTexture9_LockRect failed with %s\n", DXGetErrorString9(hr));
+    data = lr.pBits;
+    *data = 0x0f00f000;
+    hr = IDirect3DTexture9_UnlockRect(texture, 0);
+    ok(hr == D3D_OK, "IDirect3DTexture9_UnlockRect failed with %s\n", DXGetErrorString9(hr));
+
+    hr = IDirect3DDevice9_SetTexture(device, 0, (IDirect3DBaseTexture9 *) texture);
+    ok(hr == D3D_OK, "IDirect3DDevice9_SetTexture failed with %s\n", DXGetErrorString9(hr));
+
+    hr = IDirect3DDevice9_BeginScene(device);
+    ok(hr == D3D_OK, "IDirect3DDevice9_BeginScene failed with %s\n", DXGetErrorString9(hr));
+    if(SUCCEEDED(hr))
+    {
+        hr = IDirect3DDevice9_SetFVF(device, D3DFVF_XYZ | D3DFVF_TEX1);
+        ok(hr == D3D_OK, "IDirect3DDevice9_SetFVF failed with %s\n", DXGetErrorString9(hr));
+
+        hr = IDirect3DDevice9_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 2, quad, 5 * sizeof(float));
+        ok(SUCCEEDED(hr), "DrawPrimitiveUP failed (%08x)\n", hr);
+
+        hr = IDirect3DDevice9_EndScene(device);
+        ok(hr == D3D_OK, "IDirect3DDevice9_EndScene failed with %s\n", DXGetErrorString9(hr));
+    }
+    hr = IDirect3DDevice9_SetTexture(device, 0, NULL);
+    ok(hr == D3D_OK, "IDirect3DDevice9_SetTexture failed with %s\n", DXGetErrorString9(hr));
+
+    hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
+    ok(hr == D3D_OK, "IDirect3DDevice9_Present failed with %s\n", DXGetErrorString9(hr));
+
+    color = getPixelColor(device, 240, 320);
+    red   = (color & 0x00ff0000) >> 16;
+    green = (color & 0x0000ff00) >>  8;
+    blue  = (color & 0x000000ff) >>  0;
+    ok(blue == 0xff && red >= 0xef && red <= 0xf1 && green >= 0x0e && green <= 0x10,
+       "D3DFMT_G16R16 with value 0x00ffff00 has color %08x, expected 0x00F00FFF\n", color);
+
+out:
+    if(texture) IDirect3DTexture9_Release(texture);
+    IDirect3D9_Release(d3d);
+}
+
 static void texture_transform_flags_test(IDirect3DDevice9 *device)
 {
     HRESULT hr;
@@ -5442,6 +5514,7 @@ START_TEST(visual)
     alpha_test(device_ptr);
     release_buffer_test(device_ptr);
     float_texture_test(device_ptr);
+    g16r16_texture_test(device_ptr);
     texture_transform_flags_test(device_ptr);
     autogen_mipmap_test(device_ptr);
 
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 31f2d63..7badb4c 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -1746,6 +1746,7 @@ static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormat(IWineD3D *iface, UINT Adapt
             case WINED3DFMT_R16F:
             case WINED3DFMT_X8L8V8U8:
             case WINED3DFMT_L6V5U5:
+            case WINED3DFMT_G16R16:
                 TRACE_(d3d_caps)("[FAILED] - No converted formats on volumes\n");
                 return WINED3DERR_NOTAVAILABLE;
 
@@ -1842,6 +1843,7 @@ static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormat(IWineD3D *iface, UINT Adapt
             case WINED3DFMT_A8B8G8R8:
             case WINED3DFMT_X8B8G8R8:
             case WINED3DFMT_P8:
+            case WINED3DFMT_G16R16:
                 TRACE_(d3d_caps)("[OK]\n");
                 return WINED3D_OK;
             case WINED3DFMT_R16F:
@@ -1973,6 +1975,7 @@ static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormat(IWineD3D *iface, UINT Adapt
         case WINED3DFMT_X8B8G8R8:
         case WINED3DFMT_A2R10G10B10:
         case WINED3DFMT_A2B10G10R10:
+        case WINED3DFMT_G16R16:
             TRACE_(d3d_caps)("[OK]\n");
             return WINED3D_OK;
 
@@ -2045,7 +2048,6 @@ static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormat(IWineD3D *iface, UINT Adapt
             return WINED3DERR_NOTAVAILABLE;
 
             /* Not supported */
-        case WINED3DFMT_G16R16:
         case WINED3DFMT_A16B16G16R16:
         case WINED3DFMT_A8R3G3B2:
             TRACE_(d3d_caps)("[FAILED]\n"); /* Enable when implemented */
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 692b506..bedb306 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -1567,6 +1567,14 @@ HRESULT d3dfmt_get_conv(IWineD3DSurfaceImpl *This, BOOL need_alpha_ck, BOOL use_
             *target_bpp = 6;
             break;
 
+        case WINED3DFMT_G16R16:
+            *convert = CONVERT_G16R16;
+            *format = GL_RGB;
+            *internal = GL_RGB16_EXT;
+            *type = GL_UNSIGNED_SHORT;
+            *target_bpp = 6;
+            break;
+
         default:
             break;
     }
@@ -1883,6 +1891,28 @@ HRESULT d3dfmt_convert_surface(BYTE *src, BYTE *dst, UINT pitch, UINT width, UIN
             }
             break;
         }
+
+        case CONVERT_G16R16:
+        {
+            unsigned int x, y;
+            WORD *Source;
+            WORD *Dest;
+
+            for(y = 0; y < height; y++) {
+                Source = (WORD *) (src + y * pitch);
+                Dest = (WORD *) (dst + y * outpitch);
+                for (x = 0; x < width; x++ ) {
+                    WORD green = (*Source++);
+                    WORD red = (*Source++);
+                    Dest[0] = green;
+                    Dest[1] = red;
+                    Dest[2] = 0xffff;
+                    Dest += 3;
+                }
+            }
+            break;
+        }
+
         default:
             ERR("Unsupported conversation type %d\n", convert);
     }
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index cee47eb..a24f213 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -165,7 +165,7 @@ static const GlPixelFormatDescTemplate gl_formats_template[] = {
     {WINED3DFMT_A2B10G10R10    ,GL_RGBA                          ,GL_RGBA                                , 0,           GL_RGBA                   ,GL_UNSIGNED_INT_2_10_10_10_REV },
     {WINED3DFMT_A8B8G8R8       ,GL_RGBA8                         ,GL_RGBA8                               , 0,           GL_RGBA                   ,GL_UNSIGNED_INT_8_8_8_8_REV    },
     {WINED3DFMT_X8B8G8R8       ,GL_RGB8                          ,GL_RGB8                                , 0,           GL_RGBA                   ,GL_UNSIGNED_INT_8_8_8_8_REV    },
-    {WINED3DFMT_G16R16         ,0                                ,0                                      , 0,           0                         ,0                              },
+    {WINED3DFMT_G16R16         ,GL_RGB16_EXT                     ,GL_RGB16_EXT                           , 0,           GL_RGB                    ,GL_UNSIGNED_SHORT              },
     {WINED3DFMT_A2R10G10B10    ,GL_RGBA                          ,GL_RGBA                                , 0,           GL_BGRA                   ,GL_UNSIGNED_INT_2_10_10_10_REV },
     {WINED3DFMT_A16B16G16R16   ,GL_RGBA16_EXT                    ,GL_RGBA16_EXT                          , 0,           GL_RGBA                   ,GL_UNSIGNED_SHORT              },
     /* Luminance */
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 6207162..f4c7c0b 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1238,7 +1238,8 @@ typedef enum {
     CONVERT_V16U16,
     CONVERT_A4L4,
     CONVERT_R32F,
-    CONVERT_R16F
+    CONVERT_R16F,
+    CONVERT_G16R16,
 } CONVERT_TYPES;
 
 HRESULT d3dfmt_get_conv(IWineD3DSurfaceImpl *This, BOOL need_alpha_ck, BOOL use_texturing, GLenum *format, GLenum *internal, GLenum *type, CONVERT_TYPES *convert, int *target_bpp, BOOL srgb_mode);




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