Stefan Dösinger : wined3d: rsq and rcp use the . w component if no swizzle is given.

Alexandre Julliard julliard at wine.codeweavers.com
Tue Jul 3 08:01:24 CDT 2007


Module: wine
Branch: master
Commit: a1f83aae8e5e81c9c7088befdc0247b8e467dba5
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=a1f83aae8e5e81c9c7088befdc0247b8e467dba5

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Mon Jul  2 22:40:06 2007 +0200

wined3d: rsq and rcp use the .w component if no swizzle is given.

---

 dlls/d3d8/tests/visual.c          |  127 +++++++++++++++++++++++++++++++++++++
 dlls/wined3d/arb_program_shader.c |    6 +-
 dlls/wined3d/glsl_shader.c        |   21 ++++++-
 dlls/wined3d/pixelshader.c        |    2 +-
 dlls/wined3d/vertexshader.c       |    2 +-
 dlls/wined3d/wined3d_private.h    |    1 +
 6 files changed, 153 insertions(+), 6 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=a1f83aae8e5e81c9c7088befdc0247b8e467dba5



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