Stefan Dösinger : ddraw: Z buffers can be attached to offscreen d3d devices.
Alexandre Julliard
julliard at wine.codeweavers.com
Tue Jul 3 08:01:25 CDT 2007
Module: wine
Branch: master
Commit: 58fb9dd5c03000e85df2f188c993fd30cd79a9da
URL: http://source.winehq.org/git/wine.git/?a=commit;h=58fb9dd5c03000e85df2f188c993fd30cd79a9da
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Sat Jun 30 23:42:40 2007 +0200
ddraw: Z buffers can be attached to offscreen d3d devices.
---
dlls/ddraw/surface_thunks.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/ddraw/surface_thunks.c b/dlls/ddraw/surface_thunks.c
index d8ce9ba..ef6d48f 100644
--- a/dlls/ddraw/surface_thunks.c
+++ b/dlls/ddraw/surface_thunks.c
@@ -92,7 +92,7 @@ IDirectDrawSurface3Impl_AddAttachedSurface(LPDIRECTDRAWSURFACE3 iface,
}
/* OK */
}
- else if(This->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE) &&
+ else if(This->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_3DDEVICE) &&
Surf->surface_desc.ddsCaps.dwCaps & (DDSCAPS_ZBUFFER))
{
/* OK */
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