Stefan Dösinger : d3d9: Release the wined3d query when the d3d9 query is destroyed.
Alexandre Julliard
julliard at wine.codeweavers.com
Tue Jun 19 06:42:43 CDT 2007
Module: wine
Branch: master
Commit: 9570cd5be461208a58d3f0c2a2029c97ae6ba0d6
URL: http://source.winehq.org/git/wine.git/?a=commit;h=9570cd5be461208a58d3f0c2a2029c97ae6ba0d6
Author: Stefan Dösinger <stefandoesinger at gmx.at>
Date: Tue Jun 12 10:17:20 2007 +0200
d3d9: Release the wined3d query when the d3d9 query is destroyed.
---
dlls/d3d9/query.c | 3 +++
1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/dlls/d3d9/query.c b/dlls/d3d9/query.c
index a11aace..94cd7ec 100644
--- a/dlls/d3d9/query.c
+++ b/dlls/d3d9/query.c
@@ -57,6 +57,9 @@ static ULONG WINAPI IDirect3DQuery9Impl_Release(LPDIRECT3DQUERY9 iface) {
TRACE("(%p) : ReleaseRef to %d\n", This, ref);
if (ref == 0) {
+ EnterCriticalSection(&d3d9_cs);
+ IWineD3DQuery_Release(This->wineD3DQuery);
+ LeaveCriticalSection(&d3d9_cs);
IUnknown_Release(This->parentDevice);
HeapFree(GetProcessHeap(), 0, This);
}
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