Fabian Bieler : wined3d: Implement linear fog with pixel shader.

Alexandre Julliard julliard at wine.codeweavers.com
Fri Mar 23 08:36:22 CDT 2007


Module: wine
Branch: master
Commit: 7cedd56d24b8bc1935b3d187adeadd0963ce4303
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=7cedd56d24b8bc1935b3d187adeadd0963ce4303

Author: Fabian Bieler <der.fabe at gmx.net>
Date:   Thu Mar 22 17:32:48 2007 +0100

wined3d: Implement linear fog with pixel shader.

---

 dlls/wined3d/arb_program_shader.c |    2 +-
 dlls/wined3d/directx.c            |    8 ++--
 dlls/wined3d/drawprim.c           |    2 +-
 dlls/wined3d/pixelshader.c        |   36 ++++++++++++-
 dlls/wined3d/state.c              |  101 +++++++++++++++++++++++++++++++++++--
 5 files changed, 136 insertions(+), 13 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=7cedd56d24b8bc1935b3d187adeadd0963ce4303



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