Francois Gouget : direct3d: Remove misspelled constants as they exist correctly spelled.

Alexandre Julliard julliard at wine.codeweavers.com
Mon May 21 09:40:18 CDT 2007


Module: wine
Branch: master
Commit: d476313a49c1b46eeef390c79cadd72cd3eb217d
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=d476313a49c1b46eeef390c79cadd72cd3eb217d

Author: Francois Gouget <fgouget at free.fr>
Date:   Sun May 20 12:08:40 2007 +0200

direct3d: Remove misspelled constants as they exist correctly spelled.

---

 dlls/d3d8/tests/visual.c |    2 +-
 dlls/d3d9/tests/visual.c |    2 +-
 include/d3d8types.h      |    5 -----
 include/d3d9types.h      |    5 -----
 4 files changed, 2 insertions(+), 12 deletions(-)

diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c
index b8833f2..13df521 100644
--- a/dlls/d3d8/tests/visual.c
+++ b/dlls/d3d8/tests/visual.c
@@ -202,7 +202,7 @@ static void lighting_test(IDirect3DDevice8 *device)
     ok(hr == D3D_OK, "IDirect3DDevice8_SetRenderState returned %s\n", DXGetErrorString8(hr));
     hr = IDirect3DDevice8_SetRenderState(device, D3DRS_CULLMODE, D3DCULL_NONE);
     ok(hr == D3D_OK, "IDirect3DDevice8_SetRenderState failed with %s\n", DXGetErrorString8(hr));
-    hr = IDirect3DDevice8_SetRenderState(device, D3DRS_COLORWRITEENABLE, D3DCOLORWRITEENABLED_RED | D3DCOLORWRITEENABLED_GREEN | D3DCOLORWRITEENABLED_BLUE);
+    hr = IDirect3DDevice8_SetRenderState(device, D3DRS_COLORWRITEENABLE, D3DCOLORWRITEENABLE_RED | D3DCOLORWRITEENABLE_GREEN | D3DCOLORWRITEENABLE_BLUE);
     ok(hr == D3D_OK, "IDirect3DDevice8_SetRenderState failed with %s\n", DXGetErrorString8(hr));
 
     hr = IDirect3DDevice8_SetVertexShader(device, fvf);
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index 1e1368e..0d7f35f 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -204,7 +204,7 @@ static void lighting_test(IDirect3DDevice9 *device)
     ok(hr == D3D_OK, "IDirect3DDevice9_SetRenderState returned %s\n", DXGetErrorString9(hr));
     hr = IDirect3DDevice9_SetRenderState(device, D3DRS_CULLMODE, D3DCULL_NONE);
     ok(hr == D3D_OK, "IDirect3DDevice9_SetRenderState failed with %s\n", DXGetErrorString9(hr));
-    hr = IDirect3DDevice9_SetRenderState(device, D3DRS_COLORWRITEENABLE, D3DCOLORWRITEENABLED_RED | D3DCOLORWRITEENABLED_GREEN | D3DCOLORWRITEENABLED_BLUE);
+    hr = IDirect3DDevice9_SetRenderState(device, D3DRS_COLORWRITEENABLE, D3DCOLORWRITEENABLE_RED | D3DCOLORWRITEENABLE_GREEN | D3DCOLORWRITEENABLE_BLUE);
     ok(hr == D3D_OK, "IDirect3DDevice9_SetRenderState failed with %s\n", DXGetErrorString9(hr));
 
     hr = IDirect3DDevice9_SetFVF(device, fvf);
diff --git a/include/d3d8types.h b/include/d3d8types.h
index 9f7f984..d49bd6a 100644
--- a/include/d3d8types.h
+++ b/include/d3d8types.h
@@ -40,11 +40,6 @@
 #define D3DCOLOR_RGBA(r,g,b,a)        D3DCOLOR_ARGB(a,r,g,b)
 #define D3DCOLOR_XRGB(r,g,b)          D3DCOLOR_ARGB(0xff,r,g,b)
 
-#define D3DCOLORWRITEENABLED_RED     1
-#define D3DCOLORWRITEENABLED_GREEN   2
-#define D3DCOLORWRITEENABLED_BLUE    4
-#define D3DCOLORWRITEENABLED_ALPHA   8
-
 #define D3DCS_LEFT                 0x001
 #define D3DCS_RIGHT                0x002
 #define D3DCS_TOP                  0x004
diff --git a/include/d3d9types.h b/include/d3d9types.h
index c0ead88..e99e134 100644
--- a/include/d3d9types.h
+++ b/include/d3d9types.h
@@ -42,11 +42,6 @@
 #define D3DCOLOR_XYUV(y,u,v)         D3DCOLOR_ARGB(0xFF,y,u,v)
 #define D3DCOLOR_AYUV(a,y,u,v)       D3DCOLOR_ARGB(a,y,u,v)
 
-#define D3DCOLORWRITEENABLED_RED     1
-#define D3DCOLORWRITEENABLED_GREEN   2
-#define D3DCOLORWRITEENABLED_BLUE    4
-#define D3DCOLORWRITEENABLED_ALPHA   8
-
 #define D3DCS_LEFT                   0x001L
 #define D3DCS_RIGHT                  0x002L
 #define D3DCS_TOP                    0x004L




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