Roderick Colenbrander : wined3d: The amount of video memory is set in FillGLCaps unless overridden using a registry option .

Alexandre Julliard julliard at winehq.org
Mon Sep 24 08:07:54 CDT 2007


Module: wine
Branch: master
Commit: 479078a5b32e6d09a6769779b4e1fa0f46aadbe2
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=479078a5b32e6d09a6769779b4e1fa0f46aadbe2

Author: Roderick Colenbrander <thunderbird2k at gmx.net>
Date:   Fri Sep 21 23:12:38 2007 +0200

wined3d: The amount of video memory is set in FillGLCaps unless overridden using a registry option.

---

 dlls/wined3d/wined3d_main.c |    2 --
 1 files changed, 0 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c
index 2443e33..5886df5 100644
--- a/dlls/wined3d/wined3d_main.c
+++ b/dlls/wined3d/wined3d_main.c
@@ -113,8 +113,6 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
        DWORD len;
        WNDCLASSA wc;
 
-       wined3d_settings.emulated_textureram = 64*1024*1024;
-
        /* We need our own window class for a fake window which we use to retrieve GL capabilities */
        /* We might need CS_OWNDC in the future if we notice strange things on Windows.
         * Various articles/posts about OpenGL problems on Windows recommend this. */




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