Alexander Dorofeyev : wined3d: Add ENTER_GL/ LEAVE_GL in IWineD3DDeviceImpl_ColorFill.
Alexandre Julliard
julliard at winehq.org
Mon Apr 7 14:46:55 CDT 2008
Module: wine
Branch: master
Commit: a2017f4f212077298ca394260b796104c5185198
URL: http://source.winehq.org/git/wine.git/?a=commit;h=a2017f4f212077298ca394260b796104c5185198
Author: Alexander Dorofeyev <alexd4 at inbox.lv>
Date: Mon Apr 7 00:05:58 2008 +0300
wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DDeviceImpl_ColorFill.
---
dlls/wined3d/device.c | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 538a79d..eed3541 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -6208,7 +6208,9 @@ static HRESULT WINAPI IWineD3DDeviceImpl_ColorFill(IWineD3DDevice *iface, IWineD
}
if (wined3d_settings.offscreen_rendering_mode == ORM_FBO) {
+ ENTER_GL();
color_fill_fbo(iface, pSurface, pRect, color);
+ LEAVE_GL();
return WINED3D_OK;
} else {
/* Just forward this to the DirectDraw blitting engine */
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