Alexander Dorofeyev : wined3d: move ENTER_GL in IWineD3DDeviceImpl_Init3D.
Alexandre Julliard
julliard at winehq.org
Mon Apr 7 14:46:57 CDT 2008
Module: wine
Branch: master
Commit: 71ca80355dcd36050a3bc6299653e3eaa9fefe8c
URL: http://source.winehq.org/git/wine.git/?a=commit;h=71ca80355dcd36050a3bc6299653e3eaa9fefe8c
Author: Alexander Dorofeyev <alexd4 at inbox.lv>
Date: Mon Apr 7 00:06:22 2008 +0300
wined3d: move ENTER_GL in IWineD3DDeviceImpl_Init3D.
---
dlls/wined3d/device.c | 4 +++-
1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index b022c4e..cd07bf2 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -2121,11 +2121,13 @@ static HRESULT WINAPI IWineD3DDeviceImpl_Init3D(IWineD3DDevice *iface, WINED3DPR
}
/* Set up some starting GL setup */
- ENTER_GL();
/* Setup all the devices defaults */
IWineD3DStateBlock_InitStartupStateBlock((IWineD3DStateBlock *)This->stateBlock);
create_dummy_textures(This);
+
+ ENTER_GL();
+
#if 0
IWineD3DImpl_CheckGraphicsMemory();
#endif
More information about the wine-cvs
mailing list