Stefan Dösinger : wined3d: Remove a glFlush.

Alexandre Julliard julliard at winehq.org
Tue Aug 5 07:26:32 CDT 2008


Module: wine
Branch: master
Commit: eb0264e2b385579cc39c12cf12cd6ad3946816f7
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=eb0264e2b385579cc39c12cf12cd6ad3946816f7

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Mon Aug  4 13:36:15 2008 -0500

wined3d: Remove a glFlush.

---

 dlls/wined3d/surface.c |    2 --
 1 files changed, 0 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 10c8ab1..b15e2a0 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -1188,8 +1188,6 @@ static void flush_to_framebuffer_drawpixels(IWineD3DSurfaceImpl *This, GLenum fm
         IWineD3DSwapChain_Release((IWineD3DSwapChain *)swapchain);
     }
 
-    glFlush();
-    vcheckGLcall("glFlush");
     glGetIntegerv(GL_PACK_SWAP_BYTES, &prev_store);
     vcheckGLcall("glIntegerv");
     glGetIntegerv(GL_CURRENT_RASTER_POSITION, &prev_rasterpos[0]);




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