Stefan Dösinger : wined3d: Remove a glFlush.
Alexandre Julliard
julliard at winehq.org
Tue Aug 5 07:26:32 CDT 2008
Module: wine
Branch: master
Commit: eb0264e2b385579cc39c12cf12cd6ad3946816f7
URL: http://source.winehq.org/git/wine.git/?a=commit;h=eb0264e2b385579cc39c12cf12cd6ad3946816f7
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Mon Aug 4 13:36:15 2008 -0500
wined3d: Remove a glFlush.
---
dlls/wined3d/surface.c | 2 --
1 files changed, 0 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 10c8ab1..b15e2a0 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -1188,8 +1188,6 @@ static void flush_to_framebuffer_drawpixels(IWineD3DSurfaceImpl *This, GLenum fm
IWineD3DSwapChain_Release((IWineD3DSwapChain *)swapchain);
}
- glFlush();
- vcheckGLcall("glFlush");
glGetIntegerv(GL_PACK_SWAP_BYTES, &prev_store);
vcheckGLcall("glIntegerv");
glGetIntegerv(GL_CURRENT_RASTER_POSITION, &prev_rasterpos[0]);
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