Alexander Dorofeyev : wined3d: Set D3DPTEXTURECAPS_TRANSPARENCY.
Alexandre Julliard
julliard at winehq.org
Thu Aug 21 10:02:57 CDT 2008
Module: wine
Branch: master
Commit: 03ae71dad9dd8fad886c7b818b46de2c4287ec40
URL: http://source.winehq.org/git/wine.git/?a=commit;h=03ae71dad9dd8fad886c7b818b46de2c4287ec40
Author: Alexander Dorofeyev <alexd4 at inbox.lv>
Date: Wed Aug 20 21:51:41 2008 +0300
wined3d: Set D3DPTEXTURECAPS_TRANSPARENCY.
It indicates support of colorkey transparency on textures, so set it because
wined3d supports it. Fixes transparency problems in Forsaken.
---
dlls/wined3d/directx.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index bd7f68b..c55d66c 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -3135,6 +3135,7 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
pCaps->TextureCaps = WINED3DPTEXTURECAPS_ALPHA |
WINED3DPTEXTURECAPS_ALPHAPALETTE |
+ WINED3DPTEXTURECAPS_TRANSPARENCY |
WINED3DPTEXTURECAPS_BORDER |
WINED3DPTEXTURECAPS_MIPMAP |
WINED3DPTEXTURECAPS_PROJECTED |
More information about the wine-cvs
mailing list