Alexandre Julliard : d3d8: Make a function static.

Alexandre Julliard julliard at winehq.org
Thu Dec 4 09:02:29 CST 2008


Module: wine
Branch: master
Commit: 00e0d1510bf50851d2f08e846d0325e36ecb2ae2
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=00e0d1510bf50851d2f08e846d0325e36ecb2ae2

Author: Alexandre Julliard <julliard at winehq.org>
Date:   Thu Dec  4 12:46:52 2008 +0100

d3d8: Make a function static.

---

 dlls/d3d8/device.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index b607358..f9a0150 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -1606,7 +1606,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_CreateVertexShader(LPDIRECT3DDEVICE8
     return hrc;
 }
 
-IWineD3DVertexDeclaration *IDirect3DDevice8Impl_FindDecl(IDirect3DDevice8Impl *This, DWORD fvf)
+static IWineD3DVertexDeclaration *IDirect3DDevice8Impl_FindDecl(IDirect3DDevice8Impl *This, DWORD fvf)
 {
     HRESULT hr;
     IWineD3DVertexDeclaration* pDecl = NULL;




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