Stefan Dösinger : wined3d: Switch the visual tests back to D3DDEVTYPE_HAL.

Alexandre Julliard julliard at winehq.org
Fri Feb 15 05:35:47 CST 2008


Module: wine
Branch: master
Commit: 9950cb4bf58a4d45cd96979acb9b3b56e48ae28b
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=9950cb4bf58a4d45cd96979acb9b3b56e48ae28b

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Sat Feb  9 23:57:35 2008 +0100

wined3d: Switch the visual tests back to D3DDEVTYPE_HAL.

---

 dlls/d3d9/tests/visual.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index 08df897..1509a08 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -119,7 +119,7 @@ static IDirect3DDevice9 *init_d3d9(void)
     present_parameters.EnableAutoDepthStencil = TRUE;
     present_parameters.AutoDepthStencilFormat = D3DFMT_D16;
 
-    hr = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_REF, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
+    hr = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
     ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "IDirect3D_CreateDevice returned: %s\n", DXGetErrorString9(hr));
 
     return device_ptr;




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