Detlef Riekenberg : ddraw/tests: Avoid endless loop, when T&L is not supported.

Alexandre Julliard julliard at winehq.org
Wed Feb 20 06:46:34 CST 2008


Module: wine
Branch: master
Commit: 1eb52667ac16c56a220171472a2ea09c7306d436
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=1eb52667ac16c56a220171472a2ea09c7306d436

Author: Detlef Riekenberg <wine.dev at web.de>
Date:   Tue Feb 19 20:21:12 2008 +0100

ddraw/tests: Avoid endless loop, when T&L is not supported.

---

 dlls/ddraw/tests/d3d.c |    6 ++++++
 1 files changed, 6 insertions(+), 0 deletions(-)

diff --git a/dlls/ddraw/tests/d3d.c b/dlls/ddraw/tests/d3d.c
index e51f476..678b1f0 100644
--- a/dlls/ddraw/tests/d3d.c
+++ b/dlls/ddraw/tests/d3d.c
@@ -358,6 +358,12 @@ static void LightTest(void)
     rc = IDirect3DDevice7_GetCaps(lpD3DDevice, &caps);
     ok(rc == D3D_OK, "IDirect3DDevice7_GetCaps failed with %x\n", rc);
 
+    if ( caps.dwMaxActiveLights == (DWORD) -1) {
+        /* Some cards without T&L Support return -1 (Examples: Vodoo banshee, RivaTNT / NV4) */
+        skip("T&L not supported\n");
+        return;
+    }
+
     for(i = 1; i <= caps.dwMaxActiveLights; i++) {
         rc = IDirect3DDevice7_LightEnable(lpD3DDevice, i, TRUE);
         ok(rc == D3D_OK, "Enabling light %u failed with %x\n", i, rc);




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