Alexander Dorofeyev : ddraw/tests: Add test for rendering vertices with zero rhw.
Alexandre Julliard
julliard at winehq.org
Tue Jan 8 10:21:42 CST 2008
Module: wine
Branch: master
Commit: d14ef91c92dcc60ad482465e0043441ec629f4d8
URL: http://source.winehq.org/git/wine.git/?a=commit;h=d14ef91c92dcc60ad482465e0043441ec629f4d8
Author: Alexander Dorofeyev <alexd4 at inbox.lv>
Date: Sun Jan 6 20:09:08 2008 -0800
ddraw/tests: Add test for rendering vertices with zero rhw.
---
dlls/ddraw/tests/visual.c | 41 +++++++++++++++++++++++++++++++++++++++++
1 files changed, 41 insertions(+), 0 deletions(-)
diff --git a/dlls/ddraw/tests/visual.c b/dlls/ddraw/tests/visual.c
index c9a3147..ce6ce9b 100644
--- a/dlls/ddraw/tests/visual.c
+++ b/dlls/ddraw/tests/visual.c
@@ -761,6 +761,46 @@ static void alpha_test(IDirect3DDevice7 *device)
if(backbuffer) IDirectDrawSurface7_Release(backbuffer);
}
+static void rhw_zero_test(IDirect3DDevice7 *device)
+{
+/* Test if it will render a quad correctly when vertex rhw = 0 */
+ HRESULT hr;
+ DWORD color;
+
+ struct {
+ float x, y, z;
+ float rhw;
+ DWORD diffuse;
+ } quad1[] =
+ {
+ {0, 100, 0, 0, 0xffffffff},
+ {0, 0, 0, 0, 0xffffffff},
+ {100, 100, 0, 0, 0xffffffff},
+ {100, 0, 0, 0, 0xffffffff},
+ };
+
+ /* Clear to black */
+ hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0, 0.0, 0);
+ ok(hr == D3D_OK, "Clear failed, hr = %08x\n", hr);
+
+ hr = IDirect3DDevice7_BeginScene(device);
+ ok(hr == D3D_OK, "IDirect3DDevice7_BeginScene failed with %08x\n", hr);
+
+ if (SUCCEEDED(hr)) {
+ hr = IDirect3DDevice7_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_DIFFUSE, quad1, 4, 0);
+ ok(hr == D3D_OK, "DrawPrimitive failed, hr = %08x\n", hr);
+
+ hr = IDirect3DDevice7_EndScene(device);
+ ok(hr == D3D_OK, "IDirect3DDevice7_EndScene failed, hr = %08x\n", hr);
+ }
+
+ color = getPixelColor(device, 5, 5);
+ ok(color == 0xffffff, "Got color %08x, expected 00ffffff\n", color);
+
+ color = getPixelColor(device, 105, 105);
+ ok(color == 0, "Got color %08x, expected 00000000\n", color);
+}
+
START_TEST(visual)
{
HRESULT hr;
@@ -806,6 +846,7 @@ START_TEST(visual)
fog_test(Direct3DDevice);
offscreen_test(Direct3DDevice);
alpha_test(Direct3DDevice);
+ rhw_zero_test(Direct3DDevice);
cleanup:
releaseObjects();
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