Stefan Dösinger : wined3d: Move the frontfacing state to the misc state table.
Alexandre Julliard
julliard at winehq.org
Tue Jul 8 06:10:50 CDT 2008
Module: wine
Branch: master
Commit: eb9d3d2a8f46df7fd685a0e3120b41c105d88f35
URL: http://source.winehq.org/git/wine.git/?a=commit;h=eb9d3d2a8f46df7fd685a0e3120b41c105d88f35
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Wed Jul 2 10:42:38 2008 -0500
wined3d: Move the frontfacing state to the misc state table.
---
dlls/wined3d/state.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index 2b1adba..41ac47d 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -4888,7 +4888,7 @@ const struct StateEntry FFPStateTable[] =
{ /* STATE_CLIPPLANE(31) */ STATE_CLIPPLANE(31), clipplane },
{ /* STATE_MATERIAL */ STATE_RENDER(WINED3DRS_SPECULARENABLE), NULL },
- { /* STATE_FRONTFACE */ STATE_FRONTFACE, frontface },
+ { /* STATE_FRONTFACE */ STATE_FRONTFACE, NULL },
};
const struct StateEntryTemplate misc_state_template[] = {
@@ -4904,6 +4904,7 @@ const struct StateEntryTemplate misc_state_template[] = {
{ STATE_RENDER(WINED3DRS_BLENDOPALPHA), { STATE_RENDER(WINED3DRS_ALPHABLENDENABLE), state_blend }},
{ STATE_STREAMSRC, { STATE_VDECL, streamsrc }},
{ STATE_VDECL, { STATE_VDECL, streamsrc }},
+ { STATE_FRONTFACE, { STATE_FRONTFACE, frontface }},
{0 /* Terminate */, { 0, 0 }},
};
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