Stefan Dösinger : wined3d: Move transforms to the vertex code.
Alexandre Julliard
julliard at winehq.org
Tue Jul 8 14:35:32 CDT 2008
Module: wine
Branch: master
Commit: 68948f0c71d439b3d297ddbe6505f43a6bad6f4a
URL: http://source.winehq.org/git/wine.git/?a=commit;h=68948f0c71d439b3d297ddbe6505f43a6bad6f4a
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Wed Jul 2 13:40:23 2008 -0500
wined3d: Move transforms to the vertex code.
Some fragment pipeline implementations may want to register their own
texture transform handlers.
---
dlls/wined3d/state.c | 799 +++++++++++++++++++++++++++++++++-----------------
1 files changed, 533 insertions(+), 266 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=68948f0c71d439b3d297ddbe6505f43a6bad6f4a
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