Stefan Dösinger : wined3d: Move transforms to the vertex code.

Alexandre Julliard julliard at winehq.org
Tue Jul 8 14:35:32 CDT 2008


Module: wine
Branch: master
Commit: 68948f0c71d439b3d297ddbe6505f43a6bad6f4a
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=68948f0c71d439b3d297ddbe6505f43a6bad6f4a

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Wed Jul  2 13:40:23 2008 -0500

wined3d: Move transforms to the vertex code.

Some fragment pipeline implementations may want to register their own
texture transform handlers.

---

 dlls/wined3d/state.c |  799 +++++++++++++++++++++++++++++++++-----------------
 1 files changed, 533 insertions(+), 266 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=68948f0c71d439b3d297ddbe6505f43a6bad6f4a



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