Dmitry Timoshkov : gdi32: Print the assigned world transform.

Alexandre Julliard julliard at winehq.org
Wed Jun 18 12:55:23 CDT 2008


Module: wine
Branch: master
Commit: 0cae67eaa55c5fea306de9a64906a0693220cd4d
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=0cae67eaa55c5fea306de9a64906a0693220cd4d

Author: Dmitry Timoshkov <dmitry at codeweavers.com>
Date:   Wed Jun 18 12:37:06 2008 +0900

gdi32: Print the assigned world transform.

---

 dlls/gdi32/dc.c |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/dlls/gdi32/dc.c b/dlls/gdi32/dc.c
index 00cd3b7..801a3fd 100644
--- a/dlls/gdi32/dc.c
+++ b/dlls/gdi32/dc.c
@@ -1239,6 +1239,9 @@ BOOL WINAPI SetWorldTransform( HDC hdc, const XFORM *xform )
     /* Check that graphics mode is GM_ADVANCED */
     if (dc->GraphicsMode!=GM_ADVANCED) goto done;
 
+    TRACE("eM11 %f eM12 %f eM21 %f eM22 %f eDx %f eDy %f\n",
+        xform->eM11, xform->eM12, xform->eM21, xform->eM22, xform->eDx, xform->eDy);
+
     if (dc->funcs->pSetWorldTransform)
     {
         ret = dc->funcs->pSetWorldTransform(dc->physDev, xform);




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