Roderick Colenbrander : wined3d: Add D32F_LOCKABLE to getDepthStencilBits.

Alexandre Julliard julliard at winehq.org
Mon Mar 3 06:21:33 CST 2008


Module: wine
Branch: master
Commit: 2e0d35aa2fb7d4d2d53a1e7a72e353f253ff5a7a
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=2e0d35aa2fb7d4d2d53a1e7a72e353f253ff5a7a

Author: Roderick Colenbrander <thunderbird2k at gmx.net>
Date:   Sun Mar  2 23:53:26 2008 +0100

wined3d: Add D32F_LOCKABLE to getDepthStencilBits.

---

 dlls/wined3d/utils.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 86e9c5e..8bcd042 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -2710,6 +2710,7 @@ BOOL getDepthStencilBits(WINED3DFORMAT fmt, short *depthSize, short *stencilSize
         case WINED3DFMT_D24S8:
         case WINED3DFMT_D24FS8:
         case WINED3DFMT_D32:
+        case WINED3DFMT_D32F_LOCKABLE:
             break;
         default:
             FIXME("Unsupported stencil format: %s\n", debug_d3dformat(fmt));




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