Alexander Dorofeyev : wined3d: Handle zero primitive count.
Alexandre Julliard
julliard at winehq.org
Mon Mar 24 15:21:44 CDT 2008
Module: wine
Branch: master
Commit: 3d2bdf52cd164ce029f1dd5541f659a227f297bf
URL: http://source.winehq.org/git/wine.git/?a=commit;h=3d2bdf52cd164ce029f1dd5541f659a227f297bf
Author: Alexander Dorofeyev <alexd4 at inbox.lv>
Date: Sun Mar 23 14:53:45 2008 +0200
wined3d: Handle zero primitive count.
---
dlls/wined3d/drawprim.c | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c
index 2ece349..e70b905 100644
--- a/dlls/wined3d/drawprim.c
+++ b/dlls/wined3d/drawprim.c
@@ -984,6 +984,8 @@ void drawPrimitive(IWineD3DDevice *iface,
IWineD3DSurfaceImpl *target;
int i;
+ if (NumPrimitives == 0) return;
+
/* Signals other modules that a drawing is in progress and the stateblock finalized */
This->isInDraw = TRUE;
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