Alexander Dorofeyev : wined3d: Handle zero primitive count.

Alexandre Julliard julliard at winehq.org
Mon Mar 24 15:21:44 CDT 2008


Module: wine
Branch: master
Commit: 3d2bdf52cd164ce029f1dd5541f659a227f297bf
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=3d2bdf52cd164ce029f1dd5541f659a227f297bf

Author: Alexander Dorofeyev <alexd4 at inbox.lv>
Date:   Sun Mar 23 14:53:45 2008 +0200

wined3d: Handle zero primitive count.

---

 dlls/wined3d/drawprim.c |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c
index 2ece349..e70b905 100644
--- a/dlls/wined3d/drawprim.c
+++ b/dlls/wined3d/drawprim.c
@@ -984,6 +984,8 @@ void drawPrimitive(IWineD3DDevice *iface,
     IWineD3DSurfaceImpl          *target;
     int i;
 
+    if (NumPrimitives == 0) return;
+
     /* Signals other modules that a drawing is in progress and the stateblock finalized */
     This->isInDraw = TRUE;
 




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