Jens Albretsen : ddraw: IDirect3DTextureImpl_Load failed when texture was loading onto itself.
Alexandre Julliard
julliard at winehq.org
Wed May 28 14:45:51 CDT 2008
Module: wine
Branch: master
Commit: 46ef2e06fcc4ff34dbae2133202338a777824373
URL: http://source.winehq.org/git/wine.git/?a=commit;h=46ef2e06fcc4ff34dbae2133202338a777824373
Author: Jens Albretsen <jens at albretsen.dk>
Date: Thu May 22 15:29:11 2008 +0200
ddraw: IDirect3DTextureImpl_Load failed when texture was loading onto itself.
---
dlls/ddraw/texture.c | 5 +++++
1 files changed, 5 insertions(+), 0 deletions(-)
diff --git a/dlls/ddraw/texture.c b/dlls/ddraw/texture.c
index 9a990d4..0f0c278 100644
--- a/dlls/ddraw/texture.c
+++ b/dlls/ddraw/texture.c
@@ -301,6 +301,11 @@ IDirect3DTextureImpl_Load(IDirect3DTexture2 *iface,
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirect3DTexture2, iface);
IDirectDrawSurfaceImpl *src_ptr = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirect3DTexture2, D3DTexture2);
HRESULT ret_value = D3D_OK;
+ if(src_ptr == This)
+ {
+ TRACE(" copying surface %p to surface %p, why? \n", src_ptr, This);
+ return ret_value;
+ }
TRACE("(%p)->(%p)\n", This, src_ptr);
EnterCriticalSection(&ddraw_cs);
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