Henri Verbeet : wined3d: Remove a FIXME that doesn't apply anymore.
Alexandre Julliard
julliard at winehq.org
Mon Nov 3 09:06:20 CST 2008
Module: wine
Branch: master
Commit: 373a43442d75907fbfe8e197b94cf81de174418c
URL: http://source.winehq.org/git/wine.git/?a=commit;h=373a43442d75907fbfe8e197b94cf81de174418c
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Fri Oct 31 16:21:22 2008 +0100
wined3d: Remove a FIXME that doesn't apply anymore.
---
dlls/wined3d/arb_program_shader.c | 2 --
1 files changed, 0 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index f5db127..77654d9 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -1911,8 +1911,6 @@ static void shader_arb_select_depth_blt(IWineD3DDevice *iface, enum tex_types te
GLuint *blt_fprogram = &priv->depth_blt_fprogram_id[tex_type];
WineD3D_GL_Info *gl_info = &This->adapter->gl_info;
- if (tex_type != tex_2d) FIXME("Unsupported tex_type %#x\n", tex_type);
-
if (!priv->depth_blt_vprogram_id) priv->depth_blt_vprogram_id = create_arb_blt_vertex_program(gl_info);
GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, priv->depth_blt_vprogram_id));
glEnable(GL_VERTEX_PROGRAM_ARB);
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