Jérôme Gardou : d3dx8: Implement D3DXMatrixStack_MultMatrixLocal.
Alexandre Julliard
julliard at winehq.org
Fri Nov 28 07:16:45 CST 2008
Module: wine
Branch: master
Commit: d25fd01bfdae07d91c7e214301ddaad253f36085
URL: http://source.winehq.org/git/wine.git/?a=commit;h=d25fd01bfdae07d91c7e214301ddaad253f36085
Author: Jérôme Gardou <jerome.gardou at gmail.com>
Date: Wed Nov 12 08:47:25 2008 +0100
d3dx8: Implement D3DXMatrixStack_MultMatrixLocal.
---
dlls/d3dx8/math.c | 9 +++++++--
1 files changed, 7 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dx8/math.c b/dlls/d3dx8/math.c
index 34c177a..87c0f7a 100644
--- a/dlls/d3dx8/math.c
+++ b/dlls/d3dx8/math.c
@@ -698,8 +698,13 @@ static HRESULT WINAPI ID3DXMatrixStackImpl_MultMatrix(ID3DXMatrixStack *iface, C
static HRESULT WINAPI ID3DXMatrixStackImpl_MultMatrixLocal(ID3DXMatrixStack *iface, CONST D3DXMATRIX *pm)
{
ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface;
- FIXME("(%p) : stub\n",This);
- return E_NOTIMPL;
+
+ TRACE("iface %p\n", iface);
+
+ if (!pm) return D3DERR_INVALIDCALL;
+ D3DXMatrixMultiply(&This->stack[This->current], pm, &This->stack[This->current]);
+
+ return D3D_OK;
}
static HRESULT WINAPI ID3DXMatrixStackImpl_Pop(ID3DXMatrixStack *iface)
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