Jérôme Gardou : d3dx8: Implement D3DXMatrixStack_MultMatrixLocal.

Alexandre Julliard julliard at winehq.org
Fri Nov 28 07:16:45 CST 2008


Module: wine
Branch: master
Commit: d25fd01bfdae07d91c7e214301ddaad253f36085
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=d25fd01bfdae07d91c7e214301ddaad253f36085

Author: Jérôme Gardou <jerome.gardou at gmail.com>
Date:   Wed Nov 12 08:47:25 2008 +0100

d3dx8: Implement D3DXMatrixStack_MultMatrixLocal.

---

 dlls/d3dx8/math.c |    9 +++++++--
 1 files changed, 7 insertions(+), 2 deletions(-)

diff --git a/dlls/d3dx8/math.c b/dlls/d3dx8/math.c
index 34c177a..87c0f7a 100644
--- a/dlls/d3dx8/math.c
+++ b/dlls/d3dx8/math.c
@@ -698,8 +698,13 @@ static HRESULT WINAPI ID3DXMatrixStackImpl_MultMatrix(ID3DXMatrixStack *iface, C
 static HRESULT WINAPI ID3DXMatrixStackImpl_MultMatrixLocal(ID3DXMatrixStack *iface, CONST D3DXMATRIX *pm)
 {
     ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface;
-    FIXME("(%p) : stub\n",This);
-    return E_NOTIMPL;
+
+    TRACE("iface %p\n", iface);
+
+    if (!pm) return D3DERR_INVALIDCALL;
+    D3DXMatrixMultiply(&This->stack[This->current], pm, &This->stack[This->current]);
+
+    return D3D_OK;
 }
 
 static HRESULT WINAPI ID3DXMatrixStackImpl_Pop(ID3DXMatrixStack *iface)




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