Henri Verbeet : wined3d: Assign the correct "levels" variable (LLVM/Clang).

Alexandre Julliard julliard at winehq.org
Thu Oct 9 07:42:36 CDT 2008


Module: wine
Branch: master
Commit: e9daf92ae686b57e7d6095bc19af6632a113dc47
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=e9daf92ae686b57e7d6095bc19af6632a113dc47

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Oct  8 16:00:53 2008 +0200

wined3d: Assign the correct "levels" variable (LLVM/Clang).

---

 dlls/wined3d/device.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 79c9f68..6ba8bc0 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -962,7 +962,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateVolumeTexture(IWineD3DDevice *ifa
             WARN("D3DUSAGE_AUTOGENMIPMAP is set, and level count > 1, returning D3DERR_INVALIDCALL\n");
             return WINED3DERR_INVALIDCALL;
         }
-        Levels = 1;
+        object->baseTexture.levels = 1;
     } else if (Levels == 0) {
         object->baseTexture.levels++;
         tmpW = Width;
@@ -1117,7 +1117,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateCubeTexture(IWineD3DDevice *iface
 
             return WINED3DERR_INVALIDCALL;
         }
-        Levels = 1;
+        object->baseTexture.levels = 1;
     } else if (Levels == 0) {
         object->baseTexture.levels++;
         tmpW = EdgeLength;




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